Friday, December 21, 2012

Halo Reach Daily Challenges Guide - 12/21/12

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The Challenges: 
Gunslinger - Kill 75 enemies in multiplayer Matchmaking. - 2250cR
Well, it is a multiplayer Matchmaking day, to absolutely no one's surprise and this challenge, asking you to score seventy-five kills, will likely not be covered by the other challenges today, but there is a chance. It all depends on how long "Streaky Shooter" takes you. Regardless, if you fall short, head to Grifball where you can score thirty or so kills per game on average. Pretty easy at that point.



Sweep the Leg - Perform an Assassination in a multiplayer Matchmaking game. - 2000cR
To perform an assassination, you need to come up behind an opponent and hold the melee button. This will trigger an assassination animation that needs to mostly complete for it to count. Team Snipers as always been my go-to playlist for assassinations and that still holds true. Assassinations on inclines and in the air go faster so try for those if you keep getting show-stopped. Should take a single game to complete.


Streaky Shooter - Earn 5 sprees in multiplayer Matchmaking. - 2850cR
A spree is earned in multiplayer Matchmaking when you score five sprees uninterrupted by death. Now, this challenge does not stipulate "Killing Sprees" which means that weapons sprees, spawn sprees, and such should count. These do not even have to be done in a single game which makes it much easier. Head to the Living Dead playlist and, if you are a survivor, you should have no problem racking up Killing Sprees, Shotgun Sprees, and Zombie Killing Sprees. Two of three games will definitely get this done.

Explosive Ordnance Distribution - Earn 7 kills with ordnance weapons in a multiplayer Matchmaking game. - 2400cR
This is a complete bitch to do now since the Action Sack playlist is no more. Now, explosive ordnance weapons in Reach include the Grenade Launcher, Rocket Launcher, the Concussion Rifle, and the Plasma Launcher. Your best chance at this challenge is in the Invasion playlist as you can get a Concussion Rifle or Grenade Launcher from the loadouts in the third phase depending on whether you are attacking or defending, and the map. If both turns go to the third round, you have a much better chance of getting these seven kills. Good luck.

See the Weekly Challenge here.

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