Tuesday, July 31, 2012

Halo Reach Daily Challenges Guide - 7/31/12

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The Challenges:
One Spartan Army - Kill 100 enemies in Firefight Matchmaking. - 2000cR
This will be an interesting challenge today since I am urging you to go for assists first. However, one hundred kills is obtainable in any mode of Firefight Matchmaking, regardless of what gametype you choose. After you have the assists taken care of, play whatever you wish and you should be all set. The question is what playlist. If you originally started play in Firefight Doubles for the assist challenge, you can likely get this challenge done as well, but in other playlists, this may require another game. If you only need a few kills, stick to Crashsite in the Score Attack playlist where you can get the kills you need and then die to end the game.

Supporting Role - Earn 20 assists in Firefight Matchmaking. - 2500cR
Now, assists in Firefight Matchmaking are just like assists in multiplayer Matchmaking. Deal forty percent damage to an enemy and then let a teammate grab the kill. The best method for getting a bunch of assists in Firefight is to grab a friend and play Firefight Doubles. You will want to play Arcadefight since it will allow you to have a plethora of weapons to make your life easier. Coordinate with your friend and have him basically steal twenty of your kills, though note that this will be hard to do on Grunts until the Mythic Skull is on. This should be pretty easy to complete in one game and you can probably get "One Spartan Army" done as well.

Inclement Weather - Complete a Campaign mission on Heroic or harder with the Thunderstorm Skull on. - 3000cR
Ahh, a simple campaign mission run looks to be in order. For those of you who are unaware, the Thunderstorm Skull simply upgrades all the enemies to the next tier type. This make pretty much all Grunts Ultra as well as all Elites. In the end it simply gives them slightly more health or shield/armor and makes them slightly deadlier. This only needs to be on Heroic so my advice is to do a Speedrun of Nightfall, which can be done in about ten minutes. You can run through the entire level and skip practically the entire ending utilizing the Fork Lift. Should take about seven to ten minutes following the (LASO/Speedrun) guide located here.

Up Close and Personal - Kill 8 enemies with close quarters combat in a multiplayer Matchmaking game. - 2600cR
To me, this is the easiest challenge of the day and should really not take any time at all. Simply load up the Grifball playlist and choose the "Vanilla Grifball" option. This means no Speedball or the one with Jetpacks. Just stick to regular Grifball as it is still the best for these sorts of challenges. Every kill you can make in Grifball, sparing the bomb explosion, is a close quarters combat kill. Simply getting eighty kills in the game will likely complete this challenge for you. One game and then move along. This can also be done in gametypes like Multi Team or Team Slayer, but just expect it to take more than one game.

See the Weekly Challenge here.

Monday, July 30, 2012

Halo Reach Daily and Weekly Challenges Guide - 7/30/12

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The Challenges:
More than a Handful - Kill 77 enemies in multiplayer Matchmaking. - 3000cR
Well, multiplayer, multiplayer, multiplayer seems to be the theme of today as every challenge, including the Weekly challenge, is supposed to be done in multiplayer Matchmaking. It is my hope that seventy-seven kills in multiplayer Matchmaking today is well taken care of due to the other challenge. The "Put You Quarter Up" and "Who's the Big Winner?" challenges both have you playing at least fifteen games today. Clearly, even if you only average about five to six kills a game, that challenge will be completed. Just do well in those games and you should be all set.

Go Right Ahead Folks - Earn a First Strike in a multiplayer Matchmaking game. - 2000cR
A First Strike in Reach is awarded when you score the first kill of a round in any game. That is right, "round" not game. This means games with multiple rounds, like Grifball, Living Dead, 1-Flag CTF, etc., give you multiple chance to score a First Strike and are your best options for this challenge. What gametype you choose is entirely up to you, but my recommendation are on Grifball since the games can be won easily with a good team and are short, therefore helping with the "Who's the Big Winner?" challenge.

Put Your Quarter Up - Complete 15 games in multiplayer Matchmaking. - 2750cR
This challenge is a toss away and no guide is needed. It is, actually, just supplementary credits for the "More than a Handful" challenge. You will, at least, need to play fifteen games to win fifteen games for completing the other challenge takes care of this one. Seriously, nothing to see here move on.



Who's the Big Winner? - Win 15 games in multiplayer Matchmaking. - 3500cR
This one will be the hardest of them all and should be worth well more than three-thousand credits. Fifteen games is an immense number of games for most people to win in a single day. Here are some tips to help you along. Pick gametypes with no more than two team of five players. This way you offs are better and you are more of a factor. Next, take breaks as try to do this all in one sitting will cause serious aggravation. It also just is not healthy. Try to play in gametypes you already do well in and that you enjoy. Now would not be the time to discover which new gametypes irritate you the most. Finally, try to play with friends as you will likely perform better with them.

The Weekly Challenge:
Camp Froman, Indead - Earn 300 kills with Precision weapons in multiplayer Matchmaking. - 28343cR

I am amazed that this challenge, being not all that hard, warrants an almost thirty-thousand credit reward while completing one of the more difficult levels on LASO difficulty only warrant thirteen thousand. It sure boggles my mind. Anyway, Precision weapons in Reach include the DMR (Designated Marksman's Rifle), Needle Rifle, Sniper Rifle, and the Covenant Beam Rifle. Team SWAT and Team Snipers will give you very easy access to DMR and Sniper Rifle kills, respectively. Three hundred kills is about forty-five kills is day which is very easy to obtain in the above-mentioned playlists. Likely, you can get even more than that done per day and get ahead of the curve for this challenge.

Sunday, July 29, 2012

Halo Reach Daily Challenges Guide - 7/29/12

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The Challenges:
Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach. - 2343cR
You should have no problem with this challenge today, asking you to get a hundred and eighty kills in any game mode in Reach, due to the other daily challenges today which will keep you busy in Firefight Matchmaking and in Campaign. You are tasked with getting a hundred and twenty kills in Campaign and then a hundred in Firefight Matchmaking. That leaves you at two-hundred and twenty-five kills, well above the a hundred and eighty kills needed for this challenge.

The Little Guys - Kill 125 Grunts in Campaign today on Normal or harder. - 2000cR
Grunts, Grunts, Grunts. Who does enjoy facing the little bastards? Well, you will need to kill at least a hundred and twenty-five of them today in Campaign mode. The easiest way to get this done will be to load up the mission Winter Contingency on Heroic and simply play through campaign until you hit the required number of kills. The reason I tell you to play on Heroic is so the AI teammates are not stealing your kills. They can get the final kill and as long as you damage the opponent first, you will get credit for it, but on lower difficulties the enemies are killed before you have a chance to damage them, therefore taking away kills from you. Might have to play two or three levels to finish this one off.

Heroic Holdout - Kill 100 enemies on Holdout on Heroic in Firefight Matchmaking. - 2000cR
Luckily for us, today, this challenge is really easy and can be completed in a single game in the Score Attack playlist. Keeping picking "None of the above" in matchmaking until you see Holdout appear and then pick either Gruntpocalypse or 2X Score Attack as either one will work fine for this. Both gametypes will give you about a hundred and twenty kills and are well over the hundred needed for this challenge. As well, Holdout is not a large map so you should not need to worry about running out of time.

Cannon Fodder - Kill 100 infantry-class foes in the Campaign today. - 2250cR
This is pretty much a throw away challenge and free credits. Due to "The Little Guys" challenge, which has you kill a hundred and twenty-five grunts today (practically all of which count towards infantry kills for these challenges), you really do not need to worry about this challenge as it is already taken care of. Seriously, these are free credits. Stop reading and move along.


See the Weekly Challenge here.

Saturday, July 28, 2012

Halo Reach Daily Challenges Guide - 7/28/12

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The Challenges:
One Spartan Army - Kill 100 enemies in Firefight Matchmaking. - 2000cR
Well, this is the one odd challenge that has you in Firefight Matchmaking today whereas every other challenge today is in multiplayer Matchmaking. This is not too much of a bother, however, since a hundred kills is a very low number and can be completed in a single game. Now, load up the Score Attack playlist and you can play either 2X Score Attack or Gruntpocalypse and complete this challenge in a single game as you will get about a hundred and twenty kills in either of those games.

Not as Clumsy or Random... - Earn 5 kills with precision weapons in a multiplayer Matchmaking game. - 2000cR
Team SWAT and Team Snipers are you best bets for this challenge though, to be honest, five kills is such a small amount that a number of other playlists can also get this challenge done. Precision weapons include the DMR, the Sniper, the Needle Rifle, and the Covenant Beam Rifle. The advantage with Team SWAT and Team Snipers is that every enemy is a one-shot, head-shot kill and you will likely get double or triple the amount needed for this challenge in a single game. Team Slayer is also a good option of your get Slayer DMRs or Slayer Pro.

...Got a Triple Double - Earn 3 Double Kills in the same match in Multiplayer Matchmaking. - 3000cR
Grifball is obviously your answer for this challenge as it is always the best option for multi kills. Double Kills are earned when you score two kills within four seconds of each other. This is an extremely common occurrence in Grifball and you will probably get way more than three Double Kills. Make sure you pause for longer than four seconds after every Double Kill so you can restart the multikill string instead of just adding to it. Triple Kills and beyond will get you nothing here. Multi Team is also a great playlist for this.

Home Field Advantage - Win 8 games in multiplayer Matchmaking. - 4400cR
This will be the pivotal challenge of the day and also the most aggravating one. Eight wins is definitely going to be a trial for some but what playlists you play in and such all depends on your personal preferences and what you are good at. Try to follow some rules though. Stick to playlists with only two teams of no greater than five players. More teams and more players tends to take the game out of your hands. As well, try to play with friends. You will communicate with them and already know some of their habits therefore making you a more effective team. Other than that, play what you enjoy and take breaks.

See the Weekly Challenge here.

Friday, July 27, 2012

Halo Reach Daily Challenges Guide - 7/27/12

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The Challenges:
More Than a Handful - Kill 25 enemies in multiplayer Matchmaking. - 2000cR
Overall, not a lot of hard challenges today and you should hopefully have all of these done within an hour, though one will likely cause you problems. This challenge, however, asking you to get twenty-five kills in multiplayer Matchmaking is generally a pretty easy one which should take you about two to three games, though there is a very real possibility of getting it done in a single. Do not stress over this one though, as it is almost the easiest one today.

Killing Frenzy - Earn a Killing Frenzy in a multiplayer Matchmaking game. - 4000cR
While the challenge above is the easiest one today, this challenge is the hardest, and will take some good strategy to complete. First off, a Killing Frenzy is a spree medal awarded when you get ten kills in a row, uninterrupted by death or the end of a round. Server resets can also fuck this up. You need to play conservatively for this one so do not be out there in the open, pick your shot carefully and look for power weapons. Now, Living Dead can be a great playlist for this challenge if you have a good map and are a survivor every single time. However, it can also get aggravating very quick so try for regular Team Slayer if need be. This one is really down to what you are most comfortable with, so do what you are best at.

Above the Neckline - Kill 7 enemies with headshots in a multiplayer Matchmaking game. - 2500cR
To score a headshot in Reach, you need a headshot capable weapon which include the Magnum Pistol, the DMR, the Needle Rifle, the Sniper, and the Covenant Beam Rifle. You can get really easy access to two of those for headshots in Team SWAT (DMR) and Team Snipers (Sniper, I shit you not). However, since I have suggested Living Dead as an option for getting a Killing Frenzy, I should point out that it is another great place to score headshots, but with the pistol. It is definitely possible to hit seven kills per game, but it will definitely help if you are a survivor for all three rounds.

T-Hug It Out - Kill 4 enemies with close quarters combat in a multiplayer Matchmaking game. - 2500cR
Ahhh, close quarters combat. You probably kill more people with this than you actually know so let me explain quickly. A close quarters combat kill is any kill via Shotgun, Energy Sword, Gravity Hammer, Melee, or Assassination. You just need to score four of these in a game today to walk away with these credits. All in all, this is pretty easy and definitely attainable by all players. You have a chance for this in Living Dead via the Shotgun, but your best bets are in the Grifball playlist where practically every possible kill is a close quarters combat kill. You could get thirty in a game. So, really, this challenge is just easy credits.

See the Weekly Challenge here.

Thursday, July 26, 2012

Halo Reach Daily Challenges Guide - 7/26/12

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The Challenges:
One Spartan Army - Kill 250 enemies in Firefight Matchmaking. - 3500cR
Well, it is a Firefight day like usual on a Thursday. As well, per the norm unlike last week, the generic "Kill X enemies" challenge that we have today should be well taken care of by the other challenges. However, out method for getting these two-hundred and fifty kills will be a little bit different and will have you playing with one other person on the map Holdout. You can read more about that below, but just be assured that this challenge is taken care of today, no need to worry.

That Pink Mist - Kill 70 enemies with a Supercombine from the Needler or Needle Rifle in Firefight Matchmaking. - 2000cR
A Supercombine occurs when you shoot enemies with a certain number of Covenant needles from either the Needler or the Needle Rifle to create an explosion. The amount need for the various weapons is different and can also very based upon the enemy. I am encouraging you to play Arcadefight with a friend and if you are the player going for this challenge, choose the FRG and Needler combo. Now, at first, you will not get many Supercombine kills. Once the Mythic skull is turned on, you should be all set. Unless you are getting charged by ten Elites, only use the Needler, not the FRG. Try to get this done in a single game, so you can switch with the other player for the next game.

Demon - Kill 50 Elites in Firefight Matchmaking. - 3000cR
Short of the "One Spartan Army" challenge, this will be the easiest challenge of the day. You are already playing in the Firefight Arcade playlist on Holdout for the other challenges and that will do just fine here. Now, in this gametype, typically once every round, there will be a wave of Heretic Elites who are damn hard to kill. Once they arrive, both enemies should focus on killing them. You will likely face about twenty or so Elites per wave appearance. Do not worry about splitting up these kills but once you hit fifty, back off so the other player has a chance. Expect this to take about two or so games to complete.

Flat Tire - Kill 10 enemy vehicles in Firefight Matchmaking. - 2343cR
This challenge is really the one shaping our strategy for all the other ones today. This challenge is the reason I am urging you to play Holdout and the reason I am urging you to play Arcadefight. On Holdout there are two static Banshee spawns and, together, they will spawn a Banshee every two and a half to three and a half minutes. Might be sooner or longer that those times, though. The faster you destroy it, the faster it seems to spawn another one. With Arcadefight in this playlist, I have seen up to eight spawn in a game, though your chances of hitting that are slim, more likely to have six or seven. Let one play get all of these using the Sniper Rifle while the other player focuses on the "That Pink Mist" challenge. You can either switch every game or once the challenges are completed. I would not recommend using the FRG to take out the Banshees since it is way too much trouble. Expect to play two games for this one.

See the Weekly Challenge here.

Wednesday, July 25, 2012

Halo Reach Daily Challenges Guide - 7/25/12

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The Challenges:
More than a Handful - Kill 125 enemies in multiplayer Matchmaking. - 2500cR
Regardless of how fast you get these a hundred and twenty five kills today, you will be playing at least seven games for the "Magic Number" challenge. It is entirely possible, however, to get these kills done in seven games or less if you are in the correct playlist. Said playlist will be Grifball since you can typically score twenty to thirty kills per game there. Over seven games, that leaves you with a hundred and forty to two-hundred and ten kills. That is a large window but it is also well above a hundred and twenty-five kills. That looks like a problem solved to me so move along.

Legendary Finale - Complete any Campaign mission on Legendary in co-op mode. - 10000cR

Wow, I am amazed that this is worth so many points. Ten-thousand, for what can be done in about ten minutes. Even funnier since the Weekly Challenge is only thirteen-thousand and is probably about ten times harder. Now, this challenge would be a compelling reason to get the LASO challenge done today in co-op, though I still do not really recommend it. Instead, you are likely better off speedrunning Nightfall with a friend or a second controller, which will take about seven to ten minutes. A guide to speedrunning the level (the LASO guide) can be seen right here. You could also run through Winter Contingency.

...And Recreation - Kill 150 enemies on Beachhead on Heroic in Firefight Matchmaking. - 2125cR
A hundred and fifty enemies is an odd number for most people to hit since it is about thirty kills over what you would normally hit in the Score Attack playlist, yet also just at what you might hit in Firefight Doubles. For this one, grab a friend and try for Firefight Doubles since it will make your life a lot easier. Beachhead is a large map so you will need to take out your Covenant opponents as fast as you can. Now, all these kills do not need to be in a single game, but get as much as you can. You can try to do a game of Crashsite in the Score Attack playlist on Beachhead if you fall short, but the odds of getting that gametype on this map are quite small. Play another game with your friend of 2X Score Attack to finish off any remaining kills.

The Magic Number - Complete 7 games in multiplayer Matchmaking. - 3000cR
This challenge pretty much falls in line with the "More than a Handful" challenge, though, if you pick the right gametypes, you will not need to play many additional game. However, that is talked about above. For this challenge, you will complete seven game in multiplayer Matchmaking. This means that you cannot be kicker for betrayal, quit by your own volition, or be dropped from the game. You must see the game through to the end to get credit for it and complete this challenge. Just do that seven times and you are all set.

See the Weekly Challenge here.

Tuesday, July 24, 2012

Halo Reach Daily Challenges Guide - 7/24/12

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The Challenges:
One Spartan Army - Kill 250 enemies in Firefight Matchmaking. - 3500cR
Two hundred and fifty kills today is, honestly, a kind of awkward number depending on what playlists you play in. Typically, in a game in the Score Attack playlist, you will get a hundred and twenty kills (2X Score Attack is the best). Double that and it puts you ten short of this challenge. There are two remedies for this. The first is playing one game of Score Attack and then the other in the Firefight Doubles playlist, which will net you a grand total of about two-hundred and seventy or so. The second option is playing a game of Crashsite after your two game of Score Attack. Just get the kills you need and then die or let the generator explode to end the game.

The House of Blue Leaves - Kill 111 enemies in a single Firefight Matchmaking game on Heroic. - 2000cR
So, this one is actually not much of a challenge, to be honest. A hundred and eleven kills in Firefight Matchmaking is actually a pretty small amount of kills. and can be accomplished in practically any of the Firefight playlists. 2X Score Attack or Gruntpocalypse in the Score Attack playlist are likely your best bets to complete this challenge. You can also jump into Firefight Doubles which I am recommending up above this challenge. Regardless, this should only take a single game.

Huck It, Luck It - Complete a Campaign mission on Heroic with Cloud, Tough Luck, and Catch on. - 2000cR
Well, if you have yet to complete the Weekly Challenge, doing it today would not be a bad idea as it would complete this challenge as well. For those of you who already have or simply do not have time today, a speedrun of Nightfall is likely in order. You can speedrun through the level in about seven to ten minutes with these three skulls on but you will need to be careful as the Cloud Skull will take away your radar and make life a little harder. Just be patient and listen then. A guide to speedrunning (LASO) through Nightfall can be found right here.

Double Nickles - Earn 2 Killing Sprees in a multiplayer Matchmaking game. - 3000cR
Now, when this challenge says Killing Sprees, it really means Killing Sprees. You need to score two separate occasions of five straight kills without dying. Getting a Killing Frenzy will not help you here. So, Living Dead is a great playlist for these types of challenges, if you are a survivor for most of the game. Remember to stick to the Magnum at range but, once they get close, open up with that Shotgun. You can also try practically any other playlist, but you simply have the best odds in Living Dead.

See the Weekly Challenge here.

Monday, July 23, 2012

Halo Reach Daily and Weekly Challenges Guide - 7/23/12

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The Challenges:
I'm Rubber, You're Glue - Earn 2 sticky grenade Kills in a multiplayer Matchmaking game. - 2200cR
Wow, no semi-generic challenge today asking you to kill a set number of players in Reach or a specific mode. Been a while since this happened. Anyway, as you hopefully know, a stick y grenade (Plasma Grenade) kill is when you stick an opponent with a Plasma Grenade which then explodes and kills them. You will need to score two of these in a single game, which should not be too hard in the right playlist. That playlist, for us, is Multi Team since it most often has Elite Slayer appear in matchmaking. In Elite Slayer, you will always spawn with a sticky grenade so just get two kills by sticking someone and you are all set.

Oops! All Kills - Earn 7 Multikills in multiplayer Matchmaking. - 2400cR
A Multikill in Reach multiplayer Matchmaking is awarded when you score multiple kills within four seconds of each other. This is, typically, a common occurrence for most players and hopefully for you too. Since this challenge does not need to be completed in a single game, I am recommending that you do all the other challenges and let this one come as it will. No need to play in a specific playlist unless you are having trouble and specifically need Multikills. If you are done with the other challenges and need Multikills, play Grifball, since that playlist is practically designed for Multikills.

This is My Rifle... - Earn 40 kills with precision weapons in multiplayer Matchmaking. - 2600cR
In Reach, precision weapons include the following; the DMR (Designated Marksman's Rifle), the Needler Rifle, the Sniper Rifle, and the Covenant Focus Rifle. Expect to get these kills with the first three weapons and the Focus Rifle sucks. Anyway, You will want to stick to either the Team Snipers or Team SWAT playlists for this challenge, since you can only use precision weapons in those playlist, minus SWAT Magnums. You should hit at least ten kills a game so expect this to take four games to complete.

Chaddlesby's Justice - Avenge your teammates' deaths 5 times in multiplayer Matchmaking. - 2100cR
So, avenging a teammate in multiplayer Matchmaking should actually be a semi-common occurrence for most players. A medal, called "Avenger," is awarded whenever you kill someone who killed your teammate within a short amount of time afterwards, and before someone else kills him. These occur in every playlist. Since you do not have to get all of these in a single game, which would suck, playthrough the other challenges first and if you still need this afterwards, try playing Grifball and it should not be too hard.


The Weekly Challenge:
Tip of the Spear: LASO - Complete Tip of the Spear, Legendary, All Skulls On (LASO). - 13000cR

Well, it looks like the LASO missions are becoming more popular again, though we did have this one recently, so I am a little disappointed. Anyway, Tip of the Spear is not exactly a hard mission on LASO, it is just a very long mission. There are tricky parts, especially near the end, but with the right strategies, you should be all set. And a guide and strategies for this level on LASO difficulty can be seen here. Remember that playing with a friend is not always recommended and causes enemies to be much tougher, but also nullifies the effects of the Iron Skull partially. Having a teammate is completely up to you.

Sunday, July 22, 2012

Halo Reach Daily Challenges Guide - 7/22/12

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The Challenges:
Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach. - 2343cR
Well, we lucked out and the challenges are actually pretty easy today and also in line with finishing of the Weekly Challenge if you have yet to do so. As a matter of fact, you do not need to worry about these a hundred and eighty kills at all thanks to the other challenges today. These kills can be gotten in any mode but you will end up getting well over a hundred and eighty in Firefight Matchmaking today. Just move along and smile, cause this is less stuff for you to worry about.

Demon - Kill 40 Elites in Firefight Matchmaking. - 2800cR
Due to this challenge (and the Weekly Challenge) I am urging you to play in the Firefight Doubles today as to ensure that you will get the kills you need and the rounds for the Weekly. Aim for the Arcadefight gametype which appears all the time. In this playlist, typically, you will get a wave full of Elites about once every round but sometimes less. Expect to get about twenty-five to thirty kills per game which means you will likely need to play two games to complete this challenge. Communicate with your teammates so you spread the kills around.

Katanarama - Kill 1 enemies using the Energy Sword in Firefight Matchmaking. - 2000cR
I guess that 343i is unaware of the loadouts in their playlist since while you are working on the "Demon" challenge, this will be insanely easy to do. One of the loadouts in Arcadefight features the Energy Sword so as you can see, this is a really pointless challenge. Even if you do not pick the loadout with the sword, there is a chance of getting Elites with swords (though it is rare) and you can simply score the kills that way. You can also pull this off in regular Score Attack or 2X Score Attack.

Inclement Weather - Complete a Campaign mission on Heroic or harder with the Thunderstorm Skull on. - 3000cR
As per the usual for any sort of run-through of a campaign mission with any sort skulls active, a speedrun of Nightfall is the best option. Make sure you are on Heroic or Legendary and with the Thunderstorm Skull on, which upgrades all the enemies to their highest "tier" but since we are doing a speedrun, it does not really matter as you will be bypassing all the enemies in the level. A guide to the speedrun can be seen right here (not that it also the LASO guide but you are following that method). This should take you about eight to ten minutes to complete.

See the Weekly Challenge here.

Saturday, July 21, 2012

Halo Reach Daily Challenges Guide - 7/21/12

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The Challenges:
Shootin' and Lootin' - Kill 400 enemies in any game mode in Reach. - 4000cR
So, I am assuming that no one is really balking at the four-hundred kill count for this challenge because it can be done in any game mode in Reach. The other challenges today will likely get you around a hundred and eighty to two hundred plus kills but will not get you to the four hundred needed for this challenge. After completing all of the other challenges for today, I would jump into Firefight and do some custom challenges. Might as well get some more credits out of it.

Killagruntjaro! - Earn 25 multikills in a Firefight Matchmaking game. - 3000cR
This should be one of the easiest challenges today and you will be best able to complete it in the Gruntpocalypse gametype of the Score Attack playlist. Now, a multikill is rewarded in Firefight Matchmaking when you score multiple kills within about one second of each other. You can get up to ten (a Killionaire) but it is a waste after that. Now, Gruntpocalypse is best for this because the enemies are really easy to kill and can be killed as they spawn via grenades with relative easy. Should take a single game, but be prepared for two.

Now I have a Machine Gun - Earn 60 kills with automatic weapons in multiplayer Matchmaking. - 2350cR
As you should know, automatic weapons in Halo Reach include the AR (Automatic Rifle), Needler, Plasma Rifle, Plasma Repeater, and the Brute Spiker. Definitely more heavily favoring Covenant in terms of variety, but the AR is probably the most common weapon in Reach. In terms of strategy, try to poach kills when you can, especially from melee battles. Playlist wise, your best bet is probably the Multi Team playlist as there will be a bunch of kills for everyone. Just try to actively focus on using whatever automatic weapons you get (You will likely start with the AR) but definitely expect this to take five to six games or more to complete. Good luck sprayin' and prayin'.

The Magic Number - Complete 7 games in multiplayer Matchmaking. - 3000cR
To be honest, I was really expecting this challenge to be a "win # games today" but it seems that we lucked out. It will probably show up tomorrow knowing our luck. Either way, you need to go for sixty kills with automatic weapons today in multiplayer and that will definitely help this challenge along. If you have completed "Now I have a Machine Gun" and still needs to get some games played, I would recommend gametypes like Living Dead or Grifball as they tend to be some of the fastest games.

See the Weekly Challenge here.

Friday, July 20, 2012

Halo Reach Daily Challenges Guide - 7/20/12

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The Challenges:
More Than a Handful - Kill 77 enemies in multiplayer Matchmaking. - 3500cR
So, keeping up with the pattern, as yesterday was Firefight Thursday, today is all multiplayer Matchmaking. The other challenge will not get this one done for you today so you will need to go out of your way to take care of it. You will get thirty to fifty kills through the other challenges so my recommendation after getting those is to run into the Grifball since, in that playlist, you can easily rack up the kills and can finish off the challenge in one or two games. Multi Team is also a decent option.

Light Fuse, Run Away - Kill 4 enemies with grenades in a multiplayer Matchmaking game. - 2100cR
Kills with grenades, either the Frag or Plasma variants, can be very hard to come by in some playlist and other people just have no luck with them. Multi Team is one of your best bets for this challenge since, if you get a gametype like Crazy King this should be relatively easy as you can just constantly send grenades into the hill and you should have no issue getting these grenade kills. You can also try to constantly stick opponents with plasma grenades and that is a viable option if you end up picking Elite Slayer or even Crazy King. Good luck getting these grenade kills, since I never have luck with them.

A Solid Outing - Earn at least 13 kills in a multiplayer Matchmaking game. - 3343cR
Well, thirteen kills is what you should be hitting on average per game in multiplayer Matchmaking but sometimes people just have bad games or teammate who are complete assholes and make getting these kills impossible. Therefore, you can hit up Multi Team or Grifball and rack up the kills very easily. In both playlists you can hit well over thirty kill in the right circumstances. I would recommend going for objective gametypes in Multi Team (not 2-ball though) as they will allow you to get a bunch more kills.

T-Hug It Out - Kill 6 enemies with close quarters combat in a multiplayer Matchmaking game. - 2400cR
So close quarters combat kills are made in multiplayer Matchmaking with the Gravity Hammer, Energy Sword, Shotgun, Melee, or Assassination. The best playlist for getting kills like these is Grifball. In Grifball, you can get kills with all of these various methods or weapons except the shotgun. In fact, it is more challenging to get non-close quarters combat kills in Grifball. But anyway, six kills will be extremely easy to hit. Not that this can also be done, with some effort in other playlists so do not feel confined to Grifball. However, Grifball is great for a lot of kills as, so it might be worth sticking to it.

See the Weekly Challenge here.