Showing posts with label Weekly. Show all posts
Showing posts with label Weekly. Show all posts

Monday, October 7, 2013

Halo 4 Campaign Weekly Challenges - 10/7/13

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The Challenges:

That's No Moon! - Complete Requiem solo on Legendary difficulty. - 3000 XP
I thought we were doing LASO challenges. They need to make up their damn minds over there so we can get used to playing through these levels on a certain difficulty. Personally, I think this kind of sucks, as we could get more interesting Weekly Campaign Challenges, but alas. Requiem is actually a decently long level and making it harder on yourself is not a great idea. All of this level is just facing your standard Covenant forces so there are no special techniques except to make sure you utilize you armor abilities and just take it slow. Another thing to be mindful of is that you use appropriate weapons at appropriate times. I.e. do not waste a rocket on a single Grunt that you can just go melee. As well, you can die as much as you want, so do not be afraid to fail and restart a section. This isn't LASO. thankfully.

Halo 4 War Games Daily and Weekly Challenges - 10/7/13

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The Challenges:

Drop Bears! - Assassinate 2 Players in a single match. - 1200 XP
As usual, like every time we get this challenge, you will need to score two assassination in a single game. You can trigger an assassination animation by holding the melee button behind an enemy. The animation needs to mostly complete for it to count. Now, Team Slayer Pro had been the best playlist for me to get assassinations, but that is now gone so we need other playlists. I have had luck in FFA Regicide on maps like Haven or Adrift (more Haven than the other one) which means stick to smaller maps. Dominion might be worthwhile for some, but that maps are much larger so you will likely need to hide in the bases.

Exterminate! Exterminate! - Kill every member of the opposing team at least once in a match. - 1500 XP
This is what we call a poorly described challenge. When this says to kill every member of the opposing team in a match, it fails to mention that this need to be done three times. You can somewhat treat this like an actually Extermination from Reach, but just spread out over an entire game. As well, there is a commendation that tracks this. Now, you do need to kill every member of the opposing team, just not at all once. This probably happens more often than not without you even noticing it. You will want to stick to gametypes with a low number of players per team. This means Team Slayer Pro, Infinity Slayer, or SWAT. Each one of those gametypes has teams of four players maximum. I'm not entirely sure how people joining and leaving the game effect this stat, but most likely you will need to have killed every player who is on the team once the game ends. Will take at least three games to complete.

Monday, September 23, 2013

Halo 4 Campaign Weekly Challenges - 9/23/13

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The Challenges:

Dawn Madness - Complete Dawn on Legendary difficulty with the Mythic, Tilt, Tough Luck and Thunderstorm skulls. - 5500 XP
Thought they had us pretty much only doing random LASO challenges now. Guess not. This is a welcome change however, since LASO in this game is a complete pain unless you do a full four player co-op playthrough. Now, Dawn is the first level of the campaign and also the easiest. The skulls we need to have on are Mythic (Double enemy health), Tilt (Weaknesses are weaker and strengths are stronger), Tough Luck (Enemies dodge a lot), and Thunderstorm (All enemies are upgraded to the next level). This will cause the most trouble with Elites as they will be much stronger and much deadlier, though all other Covies can be killed with a simple headshot. You do not have to do this solo so grab a friend and you can breeze through this in no time flat.

Halo 4 War Games and Weekly Challenges - 9/23/13

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The Challenges:

Deadeye - Kill 75 Players with a headshot. - 1500 XP
To score a headshot in War Games, you will need a headshot capable weapon. In Halo 4, these include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Magnum Pistol, the Sniper Rifle, the Covenant Carbine, the Beam Rifle, the Light Rifle, and the Binary Cannon. Now, usually when we see this challenge, it is asking for twelve or so kills so they have upped the ante a lot today. Complete "Drilled" first as you are likely to score some headshots there since it asks you to use precision loadout weapons. The easiest way to score these headshots will be in a gametype like SWAT where almost all of the kills are headshots. Just play normally while you amass these headshots. It should not take more than five or six games.

Take The Hill! - Win 2 matchmaking King of the Hill matches. - 2000 XP
Well, two wins is not too bad if you have a good team, at least. King of the Hill is a gametype in which you need to hold a position which moves around the map. The first team to reach, I believe, a hundred and fifty seconds wins the game. KoTH in Halo 4 is actually a lot easier since they will tell you where the next hill will be when there are about five seconds left on the old hill. That way, you can make headway on the hill while the other team is trying to squeeze a few seconds out of the old hill. If you have a group of at least three players, you can easily run this playlist for wins. Again it all comes down to communication. The bigger issue here is what playlist you will need to be in. There is no King of the Hill playlist anymore so you will need to head to Team Objective to get some games. This many take up to four games to finish off.

Wednesday, September 11, 2013

Halo 4 War Games Daily Challenges - 9/11/13

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The Challenges:

Drilled - Get 15 kills with a Precision Loadout Weapon in a single match. - 1500 XP
I wonder if the XP for this challenge will ever go back up. Probably not. Precision Loadout weapons in Halo 4 include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Covenant Carbine, and the Light Rifle. These are all the precision weapons that you can add to a customized loadout. Sniper, Binary Cannon, and Covenant Beam Rifle do not fall into this category. Now, some playlists, like SWAT, have you exclusively using these weapons and these are your best bets for completing these challenges. As all these games require sixty kills now, but your average number of kills should jump up a little putting fifteen just in range of a regular game. As well, objective gametypes are good for this challenge as there is no kill limit and you can exclusively use a precision weapons in your loadouts. This does need to be completed in a single game so expect this to take two or three games to accomplish.

Monday, September 9, 2013

Halo 4 Campaign Weekly Challenges - 9/9/13

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The Challenges:

Prediction: Pain - Complete any Campaign Mission on Heroic or higher difficulty with the Famine, Luck and Thunderstorm skulls. - 3500 XP
No need to worry about this challenge today, as it will be taken care of by the other campaign challenge, "DAWN SLASO." Since SLASO difficulty uses every skull on the highest difficulty, any challenge requiring a specific set of skulls and a certain difficulty is completed upon completing the SLASO challenge. Nothing to see here. Move along.




Halo 4 War Games Daily and Weekly Challenges - 9/9/13

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The Challenges:

Deadeye - Kill 75 Players with a headshot. - 1500 XP
To score a headshot in War Games, you will need a headshot capable weapon. In Halo 4, these include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Magnum Pistol, the Sniper Rifle, the Covenant Carbine, the Beam Rifle, the Light Rifle, and the Binary Cannon. Now, usually when we see this challenge, it is asking for twelve or so kills so they have upped the ante a lot today. Complete "Drilled" first as you are likely to score some headshots there since it asks you to use precision loadout weapons. The easiest way to score these headshots will be in a gametype like SWAT where almost all of the kills are headshots. Just play normally while you amass these headshots. It should not take more than five or six games.

Drilled - Get 15 kills with a Precision Loadout Weapon in a single match. - 1500 XP
I wonder if the XP for this challenge will ever go back up. Probably not. Precision Loadout weapons in Halo 4 include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Covenant Carbine, and the Light Rifle. These are all the precision weapons that you can add to a customized loadout. Sniper, Binary Cannon, and Covenant Beam Rifle do not fall into this category. Now, some playlists, like SWAT, have you exclusively using these weapons and these are your best bets for completing these challenges. As all these games require sixty kills now, but your average number of kills should jump up a little putting fifteen just in range of a regular game. As well, objective gametypes are good for this challenge as there is no kill limit and you can exclusively use a precision weapons in your loadouts. This does need to be completed in a single game so expect this to take two or three games to accomplish.

Monday, September 2, 2013

Halo 4 Campaign Weekly Challenges - 9/2/13

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The Challenges:

Oh, It's On! - Complete any Campaign Mission on Heroic or higher difficulty with the Mythic, Tilt, Storm and Tough Luck skulls. - 4000 XP
Well, another week and another set of Campaign weekly challenges. This week, the focus is on Reclaimer, but not for this challenge. I would definitely not recommend doing this challenge at the same time as Turn It Off!" due to how much more difficult it will make the game with the other challenge requiring a Legendary solo run of Shutdown. For this challenge, you need to turn on the Mythic skull, which doubles all enemy health, the Thunderstorm skull, which upgrades all enemies, and the Tough Luck Skull, which causes all enemies to dodge and go berserk more often. Due to these skulls, I would run through this on Dawn. As well, this way you only have to play it on Heroic instead of Legendary.

Halo 4 War Games Daily and Weekly Challenges - 9/2/13

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The Challenges:

In Your Face - Earn 20 CQC Medals. - 1600 XP
There are three Close Quarters Combat medals in Halo 4 and they are the Melee, Beat Down, and Bulltrue medals. Remember that, for the Beat Down medal, when behind an enemy, just tap melee instead of holding it to perform a Beat Down. To get these, you will typically want to be on a smaller map in an objective oriented game as it will allow you to get as many medals as possible. Oddball is typically good for close quarters combat on the smaller maps, especially if you have the ball or can use the ball-carrier to draw people in close range. As well, standard slayer games will work well too, just not as many medals per game. This challenge should only take five to eight games to complete as twenty CQC medals are easy to get. You will probably get some of these while working on the "The Kingslayer" challenge so some of it is done for you.

The Kingslayer - Earn 10 Regicides. - 1400 XP
I guess I can't bitch too much about Regicide right now, since this challenge is rather easy, and the XP value has jumped up a bit. Regardless, still seeing these too often. Now, Regicides are earned when you kill the King in a Regicide match, whether Team or Free-for-all. Unlike yesterday, you will need twelve Regicides rather than five or so. Whether you play standard Regicide or Team Regicide, slaying the King should be a regular occurrence, though less often in Team Regicide because you have an entire team to contend with. If you find it hard to come by King kills, head to the standard (FFA) Regicide and you can easily rack up the Regicides needed in two or three games (it is not uncommon to get almost ten Regicides a game in Free-for-all).

Monday, August 26, 2013

Halo 4 Campaign Weekly Challenges - 8/26/13

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The Challenges:

That's No Moon! - Complete Requiem solo on Legendary difficulty. - 5000 XP
I thought we were doing LASO challenges. They need to make up their damn minds over there so we can get used to playing through these levels on a certain difficulty. Personally, I think this kind of sucks, as we could get more interesting Weekly Campaign Challenges, but alas. Requiem is actually a decently long level and making it harder on yourself is not a great idea. All of this level is just facing your standard Covenant forces so there are no special techniques except to make sure you utilize you armor abilities and just take it slow. Another thing to be mindful of is that you use appropriate weapons at appropriate times. I.e. do not waste a rocket on a single Grunt that you can just go melee. As well, you can die as much as you want, so do not be afraid to fail and restart a section. This isn't LASO, yet.

Halo 4 War Games Daily and Weekly Challenges - 8/26/13

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The Challenges:

Spartan Master Killer - Kill 15 Players in a single War Games match. - 1000 XP
It used to be that fifteen kills would get you almost three-thousand experience points. Well, not quite anymore. This first challenge, asking you to score fifteen kills in a single game can be completed in no time at all. First off, you need a playlist with a lot of player and no kill limit. That pretty much means Dominion or Grifball. In Dominion, I would head for the larger vehicles, like Scorpion and Wraith Tanks. Stay near bases to play defense and you should have no trouble racking up the kills. Grifball allows you to get an insane number of kills regardless. This is also doable in most other slayer-based playlists, just easier in Dominion and Grifball.

Deposed! - Earn 5 Regicides in a single match. - 1000 XP
Well, I wonder if this challenge could be made any easier. They could perhaps only ask for a single "Regicide." Still not onboard with this gametype at all, though. Now, a Regicide is earned when you kill the king in a game of Regicide. It used to be that this challenge required ten in a single game, but this lower total will make things much easier. Expect the typical douche-like behavior from some people who are just going for kills and not the king. I have scored eleven in a game before in FFA Regicide, but I am not expecting such glowing results today. Try to play with a few friends, if you can, as that way you can coordinate with them to take down the king faster. The longer the king stays alive, the higher his bounty probably is, and you want it as low as possible. Should take a single attempt to complete.

Monday, August 19, 2013

Halo 4 Campaign Weekly Challenges - 8/19/13

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The Challenges:

Turn It Off! - Complete Shutdown solo on Legendary difficulty. - 5000 XP
So, Shutdown actually has a shortcut now that allows you to cheat through the first two towers and you can practically make it through this level in just minutes. Who knows if this will still work once an update rolls out, but we can only hope. Now, you will start out and the jump into the Pelican attempting to fly to the towers in order to stop the Didact. Instead, you will want to fly to the final tower you go to in this level and you can just squeeze the Pelican in. Land and continue on. The game will act as though you completed everything else (thank you triggers!) and you can basically run through the final part, though watch for the hunters, to the end of the level. A video has been posted for this method, not mine, and all credit goes to Nak3dHalo for the vid.

Halo 4 War Games Daily and Weekly Challenges - 8/16/13

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The Challenges:

Quick On The Trigger - Earn 8 Combat Skill Medals in a single match. - 1600 XP
Combat Skill medals, as we all probably do not remember due to them being so obscure, include the Killjoy, Headcase, From the Grave, Reload This, and Showstopper medals. You need eight of these today and they do need to be in a single game. Use precision weapons (DMR, BR, Light Rifle, Sniper) to score Headcase (headshot on a running target) medals and then use grenades when you are near death for the From the Grave medal. Reload This is pretty much dependent on the other player but people need to reload their weapons. Killyjoys and Showstopper are a bit more rare and harder to get so do not focus on them. Might take a few attempts to complete. Aim for objective gametypes to complete this challenge. Work on "Infected" first.

Infected - Win 3 matchmaking Flood matches. - 1200 XP
So, it seems that we have returned to the "do a bunch of difficult shit, get little reward" version of the War Games daily challenges. What joy! Anyway, Flood is a technically a Free-for-all mode though you will see yourself divided by teams. Unlike Reach, the Flood/Zombies are much more powerful in Halo 4 thanks to the thruster pack and the seemingly longer lunge range of the sword. As well, zombies also have shields so if you are one, hope is not lost. If you have a lot of campers, make use of invisibility so you can surprise them. If you are a survivor, make sure you utilize the Magnum at range and the Shotgun close up. Three matches will take a while to win, but it is doable if you start early enough in the day and keep at it.

Monday, August 12, 2013

Halo 4 Campaign Weekly Challenges - 8/12/13

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The Challenges:

This Is Gonna Hurt - Complete any Campaign Mission on Heroic or higher difficulty with the Famine, Tilt and Thunderstorm skulls. - 4500 XP
So, you are likely going to see both of these challenges and think to do them at one time. Today, for the first time in a long time, you would be correct. The only difference would be the addition of the Mythic Skull from the "Stormy Vengeance" which will not make a whole lot of problems on Heroic difficulty. Now, the Famine Skull will cause all weapons on the ground to have half as much ammunition, the Tilt skull will modify the damage tables, and the Thunderstorm skull will upgrade all enemies. Instead, I would run through Dawn as it is the easiest level of the game and also has the most placed weapons so it will be unaffected by the Famine Skull.

Halo 4 War Games Daily and Weekly Challenges - 8/12/13

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The Challenges:

Drilled - Get 15 kills with a Precision Loadout Weapon in a single match. - 1500 XP
I wonder if the XP for this challenge will ever go back up. Probably not. Precision Loadout weapons in Halo 4 include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Covenant Carbine, and the Light Rifle. These are all the precision weapons that you can add to a customized loadout. Sniper, Binary Cannon, and Covenant Beam Rifle do not fall into this category. Now, some playlists, like SWAT, have you exclusively using these weapons and these are your best bets for completing these challenges. As all these games require sixty kills now, but your average number of kills should jump up a little putting fifteen just in range of a regular game. As well, objective gametypes are good for this challenge as there is no kill limit and you can exclusively use a precision weapons in your loadouts. This does need to be completed in a single game so expect this to take two or three games to accomplish.

Dominator - Win 5 matchmaking Dominion matches. - 2000 XP
You know, I just never really got into the Dominion gametype. I guess I still miss Invasion, but hopefully that will be back for Halo 5. Now, Dominion is a gametype where there are three bases which you can capture and holding them for a certain amount of time gives you points. The first team to four-hundred points wins. Having a team that knows the maps and how to hold the bases is a must for this gametypes. If you have a lot of back and forth, the game will go on longer than it needs to. Now, you can also capture all the bases and then, if you kill the entire other team, the game will end with your victory. Just five wins for the day and you will be all set.

Thursday, August 8, 2013

Halo 4 War Games Daily Challenges - 8/8/13

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The Challenges:

Deft Hand - Earn 15 Combat Skill Medals. - 1500 XP
Combat Skill medals include the Killjoy, Headcase, From the Grave, Reload This, and Showstopper medals. You need fifteen of these overall today and so you will need to be ready to play a lot of games. Use precision weapons (DMR, BR, Light Rifle, Sniper) to score Headcase (headshot on a running target) medals and then use grenades when you are near death for the From the Grave medal. Reload This is pretty much dependent on the other player but people need to reload their weapons. Killyjoys and Showstopper are a bit more rare and harder to get so do not focus on them. You can expect to get about two to four medals a game. Complete "Raise The Flag" first, however, as you will probably get some Combat Skill medals while playing it.

Monday, August 5, 2013

Halo Reach Daily and Weekly Challenges Guide - 8/5/13

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The Challenges:

Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach. - 2343cR
Well, this challenge should really not take too much work today. If you look below, you will notice that there are only two real challenges, "L.D. Winter" and "Who's the Big Winner?" Now, "Who's The Big Winner" will likely provide about a hundred and seventy kills or so, as it completely takes care of "Fire When Ready." That number may be higher depending on the gametypes you pick. The "L.D. Winter" challenge will also add some kills because, unlike Nightfall where you can skip everything, Winter Contingency has some people that you actually have to kill. Expect it to add another fifty or so kills, therefore completing this challenge.

Fire When Ready - Kill 50 enemies in multiplayer Matchmaking - 3000cR
Well, besides this challenge which is asking you to score fifty kills today in multiplayer Matchmaking, there is one other multiplayer Matchmaking challenge. The "Who's the Big Winner?" challenge, however, will almost definitely take care of all these. You get about twelve kills per game on average so fifteen games will give you well over a hundred and fifty kills. Not really much more to see here. You can likely get this done even faster by playing in gametypes like Grifball or objective-based gametypes. Good luck.

Halo 4 Campaign Weekly Challenges - 8/5/13

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The Challenges:

The Coming Of The Dawn - Complete Dawn solo on Legendary difficulty. - 4000 XP
This is the first level of Halo 4 and, most likely, the easiest as it will attempt to re-introduce the player into Halo and showcase any changes made from Reach. In other words, it is our Winter Contingency for Halo 4. You can die as much as you want for this challenge as there is now "without dying" stipulation. This level does allow you to fall back and keep your distance so utilize the Magnum and BR during the Observations deck sequence and the exterior sequence. Does not take too long to complete so these are really easy credits. I would be more worried about "The Conductor" challenge as the level is a lot harder than Dawn.

Halo 4 War Games Daily and Weekly Challenges - 8/5/13

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The Challenges:

The Pistolero - Get 7 kills with a Secondary Weapon in a single match. - 1000 XP
Secondary weapons in Halo 4 include the Magnum Pistol, the Plasma Pistol, and the Boltshot. You will not be scoring many kills with the Plasma Pistol so do not even worry about it. Since SWAT is an available playlist, this challenge is actually extremely easy to complete. Stick to the Magnum on smaller maps like Haven and go for headshots on your unshielded foes. The Boltshot is also viable and best used on a map like Adrift which has a lot more close quarters areas and in objective gametypes. You will need to spend a game exclusively focusing on these weapons if you plan on getting seven kills and completing this challenge. Good luck.

Quick On The Trigger - Earn 5 Combat Skill Medals in a single match. - 1000 XP
Combat skill medals, for those who do not already know of them, include the Killjoy, Headcase, From the Grave, Reload This, and Showstopper Medals. Granted, a lot of these are based off of luck, a few can be farmed, namely the Reload This and Headcase medals, which you will be best off trying for with a Precision Weapons (i.e. DMR, BR, Light Rifle, Covenant Carbine). Now, you need to score four in a single match but this is not really a difficult challenge if you are in a long match with a lot of players. Dominion would be my preferred gametype, though you can also have great success with Capture the Flag as those games typically go the entire time.

Monday, July 29, 2013

Halo Reach Daily and Weekly Challenges Guide - 7/29/13

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The Challenges:

Blastin' and Relaxin - Kill 180 enemies in any game mode in Reach. - 2343cR
The hope is that this challenge is taken care of by the others today but only if you do the Weekly Challenge today. If you do not do the Weekly Challenge, then you will probably need to play some extra games to finish this challenge off. The "Showtime" challenge will likely bring in about twelve or so kills, "Stronger, Harder" may only bring in twenty or so kills, and "Neuroscience" will probably bring in about twenty or so kills. The Weekly Challenge can bring in about two-hundred or so kills. If you are not going for the Weekly Challenge today, then play two games of Firefight Matchmaking in the Score Attack playlist to finish this challenge off.

Showtime - Earn 5 assists in a multiplayer Matchmaking game. - 1250cR
An assist is earned when you deal forty percent damage to an enemy who is killed by someone else. Typically, you would think that this person stole your kill. Now, Multi Team has always been a good place to score assists since there are so many targets and so many people to steal the kills from you. If Multi Team is not your cup of tea than I would recommend heading to Team Objective or just FFA or Team Slayer. The choice is yours so figure out what works best for you. It will likely take a game or two but you should have no problem hitting the five assists.