Wednesday, February 29, 2012

Halo Reach Daily Challenges Guide - 2/29/12

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The Challenges:
Fire When Ready - Kill 50 enemies in multiplayer Matchmaking - 3000cR
This challenge will be easily completed by the "Close Talking" challenge. Since it is so easily completed by that, it does not really bear any more discussion or hints. Just go look at "Close Talking" for hints. As well, those who started on Monday can finally complete the Weekly Challenge today. Congrats.



Scoped - Kill 200 enemies in Firefight Matchmaking with precision weapons. - 1500cR

The best way, for me personally, to get this challenge is to play two games of either Gruntpocalypse or 2X Score Attack. Both of those gametypes will start you will a DMR and will, for the most part, have one-shot, head-shot kills. Each game will get you about a hundred and twenty kills so that means you will need two games to complete this challenge. It should be pretty simplistic and since these games are not Crashsite, you will need to complete each game. Disconnecting will automatically discount the game and any progress it made towards the challenge.

Golden Tree City - Find and kill the Gold Ranger-class Elite in a Banshee, fast and low, while on New Alexandria, on Legendary. - 4500cR
This will be the trickiest challenge of the day but it is easy enough once you know where this guy is. What you will want to do is fly around in the Falcon at an altitude of about a hundred and fifty meters. Either about six minutes in or later, you will see a Banshee boosting around Club Errera that will continue boosting out of the map and that will not stop to engage you. This is the Gold Ranger-class Elite in a Banshee. The only way to know that you, for sure, actually killed it is by this challenge as it does not give you any medals whatsoever.

Close Talking - Earn 60 kills with close quarters combat in multiplayer Matchmaking. - 1350cR
Grifball is my favorite challenge for this since practically every kill in this playlist is a close quarters combat kill. You get kills with the Gravity Hammer, Energy Sword, and Meleeing with the bomb and all those count as close quarters combat kills. Since you will regularly get about thirty plus kills in a single game, this is easily accomplished in about two games. You can even get up to sixty kills in a game, but that is much more rare of an occasion.

See the Weekly Challenge here.

Tuesday, February 28, 2012

Halo Reach Daily Challenges Guide - 2/28/12

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The Challenges:
Light Fare - Kill 100 enemies in any game mode in Reach. - 3000cR
You should really have no problem hitting this number today as the other challenges will take care of it. "Weapon Swap" will get you about a hundred and twenty kills, "Cannon Fodder" will get you seventy five, and "Participation Counts" will likely get you about another forty or so kills. That all adds up to well over a thousand kills and so this challenge should not be a problem for you at all.


Weapon Swap - Earn 10 sprees in a Firefight Matchmaking game on Heroic or harder. - 2000cR

This can easily be done on your first attempt but there are a few things to know about sprees in Firefight. First off, you will get a spree every ten kills and only until you get to fifty kills. After that, the next spree will come at a hundred kills, then five-hundred, and then a thousand. You will, clearly, not be getting the sprees for five-hundred and a thousand kills so you will need to die on purpose to restart the counter. Get to fifty once, die, and then get to fifty again to complete this challenge.

Cannon Fodder - Kill 75 infantry-class foes in the Campaign today. - 1100cR
Your best bet for this challenge, as has been the case with all campaign challenges recently, is to play the mission Winter Contingency and simply play through the campaign until you hit this number. There is plenty of infantry (which really means grunts as Elites are leaders and Skirmishers/Jackals are specialists) on this level and on the next level, ONI: Swordbase, for you to kill. You might actually hit seventy-five during Winter Contingency but do not be surprised if it takes you until ONI: Swordbase.

Participation Counts - Complete 4 games in multiplayer Matchmaking. - 2400cR
You simply need to complete four game in multiplayer Matchmaking for this challenge. They can be whatever you want, so play what gametypes you enjoy. You cannot be kicked from the game, or drop out, or disconnect and must be in the game from start to finish for it to count for the challenge. Team SWAT and Grifball can both have short games so those are always two options.



See the Weekly Challenge here.

Monday, February 27, 2012

Halo Reach Daily and Weekly Challenges Guide - 2/27/12

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The Challenges:
Covenant-cide - Kill 120 enemies in Firefight Matchmaking. - 3200cR
This challenge will be taken care of by the "Heroic Overwatch" challenge so there is not much to see here. This is just a day of easy challenges including the Weekly Challenge. See "Heroic Overwatch" challenge for this one.




Gunslinger - Kill 75 enemies in multiplayer Matchmaking. - 2250cR
So you will be playing at least seven games for "The Magic Number" challenge anyway. If you can average at least eleven kills a game, and twelve kills a games seems typical, you will have this challenge complete without any issue. Now, if you are having problems getting kills, then head to the Grifball playlist. The Grifball gametype is great for scoring a bunch of kills as it is generally a giant clusterfuck. If that is not working for you, you can also get some games in playlists like Team Objective and Multi Team for kills.

Heroic Overwatch - Kill 150 enemies on Overlook on Heroic in Firefight Matchmaking. - 3000cR

Overlook is a decent Firefight since, as long as you stay on the top of the hill, you have great sightlines down to where the Covies spawn. You will need to hit a hundred and fifty kills for this challenge and that will take you two games in the Score Attack playlist. You will get about a hundred and twenty kills in your first game as long as it is something like Gruntpocalypse and 2X Score Attack. For the second game, if you can get Crashsite, you are set as you can just get the kills you need and then die or let the generator explode to end the game. Otherwise, you will simply need to play a full game.

The Magic Number - Complete 7 games in multiplayer Matchmaking. - 3000cR
This is another easy challenge for the day as it is asking you to simply complete seven games in multiplayer Matchmaking. You do not have to win the games, but just complete them. You cannot be kicked, dropped or quite from the game, however, for it to count for the challenge. Just pick whatever gametype and playlist you wish and have fun with it. As well, this challenge will also help you with the "Gunslinger" challenge.


The Weekly Challenge:Dedication/Time - Complete 10 Daily Challenges this week. - 25000cR
This is a rather easy challenge for this week, though it will take three days to complete. It is challenging you to complete ten Daily Challenges this week and, as you only get four a day, you have no chance of completing this in a single day. Just follow the challenge guides and you will be fine. A word of wisdom though, start by Friday. If you try to start this challenge on Saturday, you will end up short two Daily Challenges. Beyond, have fun with the Daily Challenges and relax this week, cause this Weekly is oh so easy.

Sunday, February 26, 2012

Halo Reach Daily Challenges Guide - 2/26/12

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The Challenges:
One Spartan Army - Kill 100 enemies in Firefight Matchmaking. - 2000cR
You will have this challenge taken care of with the "Watersports" challenge. Beyond that, not much else to see here for this one. Should be done in a single game of Firefight, practically regardless of what gametype you elect to play. Nothing else to see here, just move on to the next challenge.



There Are Many Like... - Kill 100 enemies with precision weapons in the Campaign today. - 2500cR

I would start this challenge on ONI: Swordbase as that mission starts you off with a DMR. Play through and try to score as many precision weapons kills as you can. Remember that you do not need to score the kills, but just put some shots on and hit the target. Then your AI teammate can kills the enemy but you get credit. You will likely need to play through to Nightfall which is also chalk full for precision weapons and will therefore make your life easier. You should hit a hundred kills sometime during Nightfall.

Watersports - Kill 125 enemies on Waterfront on Heroic in Firefight Matchmaking. - 1100cR
In a typical game in the Score Attack playlist, like 2X Score Attack or Gruntpocalypse, you will score about a hundred and twenty kills. More than likely, you will end up about five to ten kills short, however. The remedy to this will be to play an extra game on the map. Basically, you will likely be stuck with whatever gametype comes up but if you happen to see Crashsite on this map, take it so you can just get the kills you need and then die or let the generator explode to end the game.

Headshot Honcho - Kill 11 enemies with headshots in a multiplayer Matchmaking game. - 2640cR
This challenge will require you to play a game of either Team SWAT or Team Snipers. Both gametypes will start you with precision weapons that are capable of performing headshot kills at the get go. You just need to hit eleven in a single game and you can take multiple tries at this as you will need to finish off the Weekly Challenge as well today, if you have not already. Just aim for the head in those playlists and your target should be one-shot dead.

See the Weekly Challenge here.

Saturday, February 25, 2012

Halo Reach Daily Challenges Guide - 2/25/12

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The Challenges:

Covenant-cide - Kill 120 enemies in Firefight Matchmaking. - 3200cR
This challenge requires that you play about one game of Firefight Matchmaking since you typically score about a hundred and twenty kills in a game of Firefight Matchmaking in the Score Attack playlist. You can play either 2X Score Attack or Gruntpocalypse as those should get you there. Do note that you might fall just short of a hundred and twenty kills and might be forced to play another game, but just relax and take it easy.


Light Fuse, Run Away - Kill 4 enemies with grenades in a multiplayer Matchmaking game. - 500cR

I'm not sure why this challenge is only worth five-hundred credits, as it should be worth about five thousand. Scoring grenade kills is typically not easy in multiplayer Matchmaking, depending on the playlist you are in. Your best bet to get the challenge is probably in a gametype like Multi Team of Free-for-all. Try for objective game types for two reasons. First off, no kill limit means that more kills will happen in the game. Secondly, an objective means that players will congregate near a particular spot making them easy to grenade. Have fun.

Short, Controlled Bursts - Kill 100 enemies with automatic weapons in the Campaign today. - 2500cR
Since this challenge wants you to get a hundred automatic weapon kills in Campaign, I would simply start with Winter Contingency and play till you hit the challenge. You will be using the AR (Automatic Rifle), the Needler, the Plasma Rifle, and the Plasma Repeater. All of these can be found on the map in Winter Contingency after killing some Covies. Carry two automatic weapons at all time. I would play on Heroic and remember that you do not need to score the actual kill, but just land some shots on the Covies and your AI teammates can take them out which will give you credit. Expect to play through part of ONI: Swordbase as well.

Participation Counts - Complete 4 games in multiplayer Matchmaking. - 2400cR
This is a rather simplistic challenge as you will be playing a bunch of games for the Weekly Challenge anyway. Not much else to say for this since you will likely end up playing at least eleven games today. As long as you complete for of those games today, not win, this challenge is yours.



See the Weekly Challenge here.

Friday, February 24, 2012

Halo Reach Daily Challenges Guide - 2/24/12

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The Challenges:

Light Fare - Kill 100 enemies in any game mode in Reach. - 3000cR
You will need to play at least eleven games today for the Weekly Challenge and at least three for the "Un, Deux, Trois" challenge. All of these games will be in multiplayer Matchmaking and as long as you average at least ten kills a game, this challenge is taken care of. Likely, you will need to play much more than eleven games so you can actually average less, but aim for ten and make your life a little easier.


Nature vs. Nurture - Kill 15 Moa in Winter Contingency on Normal or harder. - 4000cR

If you are going to try and get this challenge completed legitimately, you will need to hunt down practically every Moa on the level, which can definitely be almost impossible. Instead, the easiest way is to take care of this right when you start the level. Once you get off the Falcon and onto the ground, there will be two Moa in front of you. Run forward until you hit a checkpoint and then kill the two Moa. Then reload the checkpoint and kill the two Moa again. Just repeat this until you complete the challenge.

Neuroscience - Kill 10 enemies with headshots in a multiplayer Matchmaking game. - 2400cR
This challenge is really requiring you to play in a playlist where one-shot, head-shot kills are common. That means that this challenge will be easiest to complete in Team SWAT or Team Snipers. Both of those game start you with precision weapons (the DMR and Sniper) respectively, and Team SWAT is without shields so that will allow for one shot head shots. Hitting ten in a game should not be too difficult but if you do not play these gametypes a lot, perhaps you should be prepared to play a second game as well. Oh, try to win the game too.

Un, Deux, Trois - Win 3 games in multiplayer Matchmaking. - 2900cR
Really not much to say for this since it is in line with the Weekly Challenge. I will simply repeat the tips given for that: First off, play with your friends, as you will be more comfortable with them and will communicate better. Secondly, don't not play in gametypes with more than two teams, which includes free-for-all. The more teams, the lower are your chances of winning. Secondly, stick to gametypes with no more than five players per team. The more players, the more insignificant you may be in the game, and therefore less in control of gaining a win. Remember, eleven a day will do it for this challenge.

See the Weekly Challenge here.

Thursday, February 23, 2012

Halo Reach Daily Challenges Guide - 2/23/12

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The Challenges:
Covenant-cide - Kill 120 enemies in Firefight Matchmaking. - 3200cR
You will be hitting well over a hundred and twenty kills today and this challenge does not need to be done in a single game. So, basically, do not worry about this challenge. However, remember that you do need to hit a bunch of wins today in multiplayer Matchmaking for the Weekly Challenge. Therefore, you will want to get through today's Daily Challenges rather quick so you can focus on the Weekly Challenge.

Survivor - Earn 9 Sprees in a Firefight Matchmaking game. - 2000cR

You will be rewarded a Spree in Firefight Matchmaking every ten kills, uninterrupted by death, that you achieve in the playlist. However, once you get to fifty kills, the gaps between sprees increases dramatically so you only get your next sprees at a hundred kills, five-hundred kills, and then a thousand kills. What you will need to do is to die on purpose after you hit fifty kills and then start it up again. As long as you can hit another four sprees you will be fine and will get these extra credits on you gamertag.

A Satisfied Thirst - Kill 100 Grunts in Firefight Matchmaking. - 1500cR
A single game of Gruntpocalypse in the Score Attack playlist will be the best way to get this challenge done as the only thing that you kill in that gametype is Grunts. You should hit about a hundred and twenty kills in a single game so this challenge is well taken care of. I would hit this challenge first as it will also take care of the "Covenant-cide" challenge.


Demon - Kill 50 Elites in Firefight Matchmaking. - 3000cR
If you are a frequent player of 2X Score Attack, you already know that the final wave of every round consists of about twenty or so Elites. This is the best place to farm Elite kills in Firefight Matchmaking. It is extremely possible to get this challenge done in two games, but you are most likely looking at three. I would try to get this gametype on a large, open map so there is a chance that a drop-pod will bring in four extra Elites for you to kill.

See the Weekly Challenge here.

Wednesday, February 22, 2012

Halo Reach Daily Challenges Guide - 2/22/12

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The Challenges:

Shootin' and Lootin' - Kill 100 enemies in any game mode in Reach. - 2000cR
A hundred enemies will be no trouble at all today as you will be playing at least one game of Firefight and then at least twelve game of multiplayer Matchmaking. The Firefight game alone will put you over a hundred kills with the multiplayer games just icing the cake metaphorical cake. No need to even worry about this, so just focus on everything else.


Katanarama - Kill 1 enemies using the Energy Sword in Firefight Matchmaking. - 1000cR

The only place you can get an Energy Sword in Firefight Matchmaking is from Elites in the final wave of a round. As well, you can find these Elites in either 2X Score Attack or regular Score Attack. The Elites in 2X Score Attack are not guaranteed to have swords. If they do, make sure you have some remaining targets to kill once you get the sword. One of the Elites in regular Score Attack always has a sword, but they are quite difficult to kill as they are basically Zealots on Heroic and you will face about five or six of them at once. Good luck.

Linked Up with Bungie.net - Link your gamertag with Bungie.net and play a game in Halo: Reach Matchmaking. - 3000cR
Again, this challenge falls into the category of why is 343i promoting Bungie Studios in game. I do not have a problem with it, but it is just kind of weird. Either way, go to Bungie.net if you do not have an account and just register and make sure you connect it to your gamertag. After that, just play a game. At the end of the game the challenge will stick and you will be rewarded with credits. If you already are linked up, just play a game and you are set.

Who's the Big Winner? - Win 12 games in multiplayer Matchmaking. - 10000cR
All of the challenges today are quite easy, except for this one. On the bright side, you should be aiming for about eleven wins a day while working on the Weekly Challenge, so this will help you out in that regard. The same ideas and tips apply for this challenge as the Weekly: First off, play with your friends, as you will be more comfortable with them and will communicate better. Secondly, don't not play in gametypes with more than two teams, which includes free-for-all. The more teams, the lower are your chances of winning. Secondly, stick to gametypes with no more than five players per team. The more players, the more insignificant you may be in the game, and therefore less in control of gaining a win.

See the Weekly Challenge here.

Tuesday, February 21, 2012

Halo Reach Daily Challenges Guide - 2/21/12

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The Challenges:

Light Fare - Kill 100 enemies in any game mode in Reach. - 3000cR
A hundred enemy kills in Reach, just like every other day, is extremely easy to accomplish. Now, unlike every other day, the other Daily Challenges for today will not likely get you a hundred kills. There is an extremely high chance you will actually fall just short of the number. However you intend to make up those kills is up to you. Personally, I will just be playing Matchmaking with friends though you can hit up whatever game mode you enjoy best.

Leadership Element - Kill 30 enemy leaders in the Campaign today. - 1750cR

Today seems to be a re-hash of challenges we had last week. Not too much that is difficult in here, however. Here is what I said last time: Enemy leaders in the Reach Campaign, which you will need to kill forty-five of today, are pretty much Elites. No other enemy in Campaign counts as a leader. The best missions for this are ONI: Swordbase and Long Night of Solace, once you land on the Covenant Corvette. ONI Swordbase is, in my mind, the better option as it is the easier level. You will likely either need to continue on to the next level, which for Long Night of Solace is completely devoid of Elites, or repeat the level until you have hit the required kills. Either option is viable and pretty simple.

Just a Shower - Complete any Campaign mission on Normal or harder with Thunderstorm on. - 4000cR
We also had this challenge last week, if I recall correctly. Allow me to repeat myself, again: Since this just requires quick completion of a level with the Thunderstorm Skull on, your best option is to run the level Nightfall since it can be done in under ten minutes. Follow the path shown in this guide and should have no trouble completing the level in ten minutes or less. Do not worry about trying to score enemy leader kills for the "Leadership Element" challenge since that will make Nightfall much more difficult and defeat the point of "running" through it in the first place.

Double Nickels - Earn 2 Killing Sprees in a multiplayer Matchmaking game. - 3000cR
For this challenge you will need to get two Killing Sprees in a single multiplayer Matchmaking game. Now, these need to be Killing Spree, which means that Assists, weapon, and Zombie Killing Sprees do not count. You will get a spree every five kills. You do not need two consecutive sprees, i.e. a Killing Frenzy, but you at least need to sets of five kills. This can truly be done in any playlist and you should not have much trouble. As usual, Living Dead is always a good option if you happen to be a survivor every round, but just pick whatever gametype you excel at and get to it.

See the Weekly Challenge here.

Monday, February 20, 2012

Halo Reach Daily and Weekly Challenges Guide - 2/20/12

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The Challenges:
Covenant-cide - Kill 120 enemies in Firefight Matchmaking. - 3200cR
A hundred and twenty enemy kills is what you should be hitting on average in Firefight Matchmaking if you are playing the right gametypes. Stick to the Score Attack playlist and aim for gametypes like 2X Score Attack and Gruntpocalypse. Both of these gametypes will get you that a hundred and twenty kills average but be aware that you may fall just short. To finish off the final kills, just play a second game of either two or go for Crashsite if you want to save time, as you can just die to end the game..

There Are Many Like... - Kill 50 enemies with precision weapons in the Campaign today. - 3200cR

After completing "Short, Controlled Bursts" work on this challenge. Hopefully, you will be on ONI: Swordbase or just starting Nightfall as you finish start this challenge. There are precision weapons around everywhere on those two levels. You need to score fifty kill with the weapons (you will likely be using the DMR and Sniper, if you are on Nightfall) and they can be headshots or body shots. Does not matter as long as it is a kill. Your AI teammates can also kill the enemy and you will get credit for it if you first damaged the enemy with a precision weapon.

Short, Controlled Bursts - Kill 100 enemies with automatic weapons in the Campaign today. - 1500cR
Automatic kills are typically easy to come by, though you will likely have a lot less of them than precision weapon kills. Basically, you will need to score kills with either the AR, Needler, Plasma Rifle, Plasma Repeater, or the Brute Spiker. You do not actually even need to put the killing shot on the enemy, as you AI teammates can do that. All you need to do is damage them and the kill counts as yours. I would suggest playing through Winter Contingency on Heroic and then you should be able to transition to the "There Are Many Like..." challenge during ONI: Swordbase.

The House of Blue Leaves - Kill 111 enemies in a single Firefight Matchmaking game on Heroic. - 2000cR
You should have no problem completing this challenge in the Score Attack playlist. On average, you will hit about a hundred and twenty enemies in a single game of Firefight like Gruntpocalypse of 2X Score Attack. That does give you a healthy cushion to complete this challenge and you should have no problem getting it done in a single game. As well, you will likely complete this challenge and "Covenant-cide" at the same time giving a good haul of five-thousand credits. Enjoy.

The Weekly Challenge:
Play to Win - Win 77 games in multiplayer Matchmaking this week. - 20343cR
This will be an irritating Weekly Challenge as it requires you to win seventy-seven games in multiplayer Matchmaking this week. That means you need to win eleven games every day this week on average to complete the challenge. Really, just play in the playlists you enjoy and pick gametypes you excel at. This challenge will require a ton of work so be ready for the long haul. Here are some other helpful tips. First off, play with your friends, as you will be more comfortable with them and will communicate better. Secondly, don't not play in gametypes with more than two teams, which includes free-for-all. The more teams, the lower are your chances of winning. Secondly, stick to gametypes with no more than five players per team. The more players, the more insignificant you may be in the game, and therefore less in control of gaining a win. Remember, eleven a day will do it for this challenge.

Sunday, February 19, 2012

No challenge today, again

Sorry, just other life issues going on.

Saturday, February 18, 2012

Halo Reach Daily Challenges Guide - 2/18/12

Please subscribe above this and/or follow me on twitter! Have any ideas or comments about the challenges? Post them down below!

The Challenges:
Covenant-cide - Kill 120 enemies in Firefight Matchmaking. - 3200cR
This challenge will require you to get a hundred and twenty kills in a game of Firefight Matchmaking. There is not a specific map, it does not have to be done in a single game, and the other challenges today will not help you get this challenge done. A typical game in the Score Attack playlist will get you a hundred and twenty kills. However, that is not a solid number and you can definitely end up with slightly less, forcing you to play a second game. Crashsite is the preferred gametype for a quick short game for a few kills. Once you have the kills you need you can die or let the generator explode to end the game.

Not as Clumsy or Random... - Earn 5 kills with precision weapons in a multiplayer Matchmaking game. - 2000cR

Precision weapon kills are always easiest to get in either Team Snipers or Team SWAT as both of those playlists start with the Sniper and the DMR (Designated Marksman Rifle), respectively. Five kills is not a lot either. No matter what gametype you pick, unless it happens to be SWAT Magnums, you will have this done in a single game as both gametypes are set up for one-shot, head-shot kills. The only thing you actually have to do is pick your poison. Good luck and remember to aim for the head.

Leadership Element - Kill 45 enemy leaders in the Campaign today. - 2200cR
Enemy leaders in the Reach Campaign, which you will need to kill forty-five of today, are pretty much Elites. No other enemy in Campaign counts as a leader. The best missions for this are ONI: Swordbase and Long Night of Solace, once you land on the Covenant Corvette. ONI Swordbase is, in my mind, the better option as it is the easier level. You will likely either need to continue on to the next level, which for Long Night of Solace is completely devoid of Elites, or repeat the level until you have hit the required kills. Either option is viable and pretty simple.

Just a Shower - Complete any Campaign mission on Normal or harder with Thunderstorm on. - 4000cR
Since this just requires quick completion of a level with the Thunderstorm Skull on, your best option is to run the level Nightfall since it can be done in under ten minutes. Follow the path shown in this guide and should have no trouble completing the level in ten minutes or less. Do not worry about trying to score enemy leader kills for the "Leadership Element" challenge since that will make Nightfall much more difficult and defeat the point of "running" through it in the first place.

See the Weekly Challenge here.

Friday, February 17, 2012

Halo Reach Daily Challenges Guide - 2/17/12

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The Challenges:
More than a Handful - Kill 125 enemies in multiplayer Matchmaking. - 2500cR
You will likely be playing ten to twenty games today. The average number of kills that a decent play registers in a game is like around twelve kills. Keep up this number and, even if you win ten straight games, you will pretty much have this challenge finished. If you finish the "Who's the Big Winner?" and "Make a Wish..." challenges and still need kills, jump into a game of Grifball and you should be able to rack up a good thirty or so kills.


Go Right Ahead Folks - Earn a First Strike in a multiplayer Matchmaking game. - 2000cR

You can earn a First Strike by scoring the first kill of a Round in a multiplayer Matchmaking game. You do not need to get the first kill of the game if the game has multiple rounds. Living Dead, which I am urging you to play for the "Make a Wish..." challenge, is a great gametype to do this in as the games have three rounds, which means three chances for you to score a First Strike.


Make a Wish... - Earn a Running Riot in a multiplayer Matchmaking game. - 5343cR
A "Running Riot" in multiplayer Matchmaking is fifteen kills in a row with a death or the end of a round. Have no doubts about it, this will be challenging to complete in any playlist, though it is definitely easier in some. Living Dead is likely your best bet or a playlist like Squad Slayer if you get really low-skilled opponents. I would also expect for this to take you a good handful of games to complete. Do not get frustrated and also do not worry about scoring wins in Living Dead as it is extremely difficult due to it being a free-for-all with eight players. Try to camp some but also stick near your teammates so they can guard your back.

Who's the Big Winner? - Win 10 games in multiplayer Matchmaking. - 5343cR
There is not much I can say for this challenge as a lot of it is up to personal preference. Some people are good in certain gametypes and some people are good in others. There really is no set standard for a gametype everyone excels at. There are some points, however, that can help you secure some wins. First off, play with friends. You will likely communicate better and work as a team more efficiently. Secondly, play in gametypes with only two teams no bigger than five players. The more players you add in, the more irrelevant you are, and more teams means lower odds that you are on the winning one. Thirdly, take breaks. You could possibly end up playing over twenty games today, or more if it does not go well. Take breaks so you do not get frustrated and start playing poorly due to your frustration.

See the Weekly Challenge here.