Friday, February 24, 2012

Halo Reach Daily Challenges Guide - 2/24/12

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The Challenges:

Light Fare - Kill 100 enemies in any game mode in Reach. - 3000cR
You will need to play at least eleven games today for the Weekly Challenge and at least three for the "Un, Deux, Trois" challenge. All of these games will be in multiplayer Matchmaking and as long as you average at least ten kills a game, this challenge is taken care of. Likely, you will need to play much more than eleven games so you can actually average less, but aim for ten and make your life a little easier.


Nature vs. Nurture - Kill 15 Moa in Winter Contingency on Normal or harder. - 4000cR

If you are going to try and get this challenge completed legitimately, you will need to hunt down practically every Moa on the level, which can definitely be almost impossible. Instead, the easiest way is to take care of this right when you start the level. Once you get off the Falcon and onto the ground, there will be two Moa in front of you. Run forward until you hit a checkpoint and then kill the two Moa. Then reload the checkpoint and kill the two Moa again. Just repeat this until you complete the challenge.

Neuroscience - Kill 10 enemies with headshots in a multiplayer Matchmaking game. - 2400cR
This challenge is really requiring you to play in a playlist where one-shot, head-shot kills are common. That means that this challenge will be easiest to complete in Team SWAT or Team Snipers. Both of those game start you with precision weapons (the DMR and Sniper) respectively, and Team SWAT is without shields so that will allow for one shot head shots. Hitting ten in a game should not be too difficult but if you do not play these gametypes a lot, perhaps you should be prepared to play a second game as well. Oh, try to win the game too.

Un, Deux, Trois - Win 3 games in multiplayer Matchmaking. - 2900cR
Really not much to say for this since it is in line with the Weekly Challenge. I will simply repeat the tips given for that: First off, play with your friends, as you will be more comfortable with them and will communicate better. Secondly, don't not play in gametypes with more than two teams, which includes free-for-all. The more teams, the lower are your chances of winning. Secondly, stick to gametypes with no more than five players per team. The more players, the more insignificant you may be in the game, and therefore less in control of gaining a win. Remember, eleven a day will do it for this challenge.

See the Weekly Challenge here.

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