Monday, July 29, 2013

Halo Reach Daily and Weekly Challenges Guide - 7/29/13

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The Challenges:

Blastin' and Relaxin - Kill 180 enemies in any game mode in Reach. - 2343cR
The hope is that this challenge is taken care of by the others today but only if you do the Weekly Challenge today. If you do not do the Weekly Challenge, then you will probably need to play some extra games to finish this challenge off. The "Showtime" challenge will likely bring in about twelve or so kills, "Stronger, Harder" may only bring in twenty or so kills, and "Neuroscience" will probably bring in about twenty or so kills. The Weekly Challenge can bring in about two-hundred or so kills. If you are not going for the Weekly Challenge today, then play two games of Firefight Matchmaking in the Score Attack playlist to finish this challenge off.

Showtime - Earn 5 assists in a multiplayer Matchmaking game. - 1250cR
An assist is earned when you deal forty percent damage to an enemy who is killed by someone else. Typically, you would think that this person stole your kill. Now, Multi Team has always been a good place to score assists since there are so many targets and so many people to steal the kills from you. If Multi Team is not your cup of tea than I would recommend heading to Team Objective or just FFA or Team Slayer. The choice is yours so figure out what works best for you. It will likely take a game or two but you should have no problem hitting the five assists.

Stronger, Harder - Complete a Campaign mission on Heroic with Famine, Tough Luck, and Thunderstorm on. - 4000cR
Oh, look! It's a challenge to run to run whichever campaign mission you want on Heroic or harder with a random assortment of skulls on. Guess what is the easiest way to complete this challenge. That is right! A speedrun of Nightfall, a guide to which can be seen right here. Now, the Famine skull will cause all weapons on the ground to have less ammo, the Tough Luck skull will cause enemies to dodge more often, and the Thunderstorm skull will upgrade all enemies. In the end, these have absolutely no affect on us as we are skipping by all the enemies and will not be picking up any weapons during these speedrun. This should take seven to ten minutes to complete.

Neuroscience - Kill 10 enemies with headshots in a multiplayer Matchmaking game. - 2400cR
So headshots are easiest to score with precision weapons in Reach, the best of those two being the DMR and the Sniper Rifle. Team SWAT and Team Snipers give those weapons, respectively, and allow you to score one-shot, headshots kills. Ten kills in a game is slightly below average but maybe be challenging for some who are unused to those gametypes. None of the other challenge will really get this done for you, so make sure you set aside a game just to work on it. You could get it while working on "Showtime" but that would likely mean that you are not playing correctly to complete that challenge.

The Weekly Challenge:
Endure: The Return - Complete four sets on any Firefight map in co-op play on Heroic or harder. - 30000cR

This is a really easy challenge that is not much of a challenge at all to be honest. You need to complete four consecutive sets in a Firefight game. This will need to be in a custom Firefight game since no game of Firefight Matchmaking will have four sets and much less have you surviving all of them. You will also need someone to play with you. You can either get a friend online, get a friend at your house, or just have an extra controller sit there for the additional player. Now, since this is not in Matchmaking, you can set the gametype settings to whatever you want. I would suggest Invincibility, Unlimited Ammunition, Unlimited Armor Abilities, and fooling around with the makeup of the various waves. A ton of gametypes are present in Fileshares that already have this done for you but you will need to search for them. This will honestly not take a long time, especially on Heroic, and make sure you pick a small map, like Corvette.

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