Monday, July 1, 2013

Halo Reach Daily and Weekly Challenges Guide - 7/1/13

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The Challenges:
Fire When Ready - Kill 30 enemies in multiplayer Matchmaking - 2100cR
This will likely be pretty much taken care of today but you might end up just short. All the challenges today are multiplayer Matchmaking, which is a little odd for a Monday, but not unheard of. This means that all the other challenges will be getting you kills in multiplayer Matchmaking, even the "Helping Hand" challenge. Now, "Aggressive Negotiations" can get you around thirty kills if you go for it in the Grifball playlist, but otherwise expect around twenty kills. "Three Dog Fight" will probably get taken care of with "Aggressive Negotiations" so do not worry about it. While working on "Helping Hand" you are sure to accumulate some kill and ten seems reasonable that will probably take care of this challenge for you.  That is all.

Helping Hand - Earn 10 assists today in multiplayer Matchmaking. - 2000cR
An assist in multiplayer Matchmaking is earned when you do forty percent damage to an enemy that is then killed by another player. This happens pretty commonly and is typically someone stealing your kills. However, we want it to happen today, at least ten times. I typically get about two to three assists per game without trying so you may not even have to try for this, just play normally and the other challenge will take care of it. This will likely be easier if you coordinate this with friends and work on it after you complete your "Aggressive Negotiations" challenge along with "Three Dog Fight."

Aggressive Negotiations - Earn at least 17 kills in a multiplayer Matchmaking game. - 3430cR
Challenges like these always look harder than they actually are. The reason they are not all that difficult is thanks to objective gametypes. Most notable of these is Grifball. Now, the average number of kills for most people in a slayer-based game is around twelve or so, well short of the seventeen kills needed for this challenge. Therefore, head to objective gametypes where there is no kill-limit messing with the game. Grifball will allow you to get thirty or so kills so that is your best option.

Three Dog Fight - Earn a Triple Kill in Multiplayer Matchmaking. - 2000cR
Wow, this challenge looks super hard. I mean, there is really no way they can honestly expect us to have any possible chance of completing this challenge today. Just kidding, this is easy as hell. Anyway, a Triple Kill is three kills made all within four seconds of each other. You only need one today, unlike yesterday where you needed two, so this should not take too much time. My personal preference is Grifball as it allows you to get a ton of kills and multi kills. Triple Kills are a very common occurrence in that playlist. Take care of "Aggressive Negotiations" first, however, as you might get one during that.

The Weekly Challenge:
That Dedication, Holmes - Complete 77 games in multiplayer Matchmaking this week. - 7777cR

We have had this challenge three times before. Only the very first time was it for seventy-seven games. All the other times it was for a hundred and fifty. Count yourselves lucky. This means you need to play eleven games a day but try to get as many games as possible done in the first few days of the week. Now, first off, SWAT, Living Dead, and even Grifball tend to have the shortest games. Since you are not going for kills Grifball can be a much faster game if you just focus on planting the bomb. On Living Dead, do not camp. Again, we are not going for kills, but for game completion. And in SWAT, get kills as fast as you can since that is how you complete the game. Mix things up. Games will get stale after seventy-seven playthroughs in a week. Spread out the games played as well and try not to have them all in one giant block. And, please, do not idle in games. 343i will ban you for that.

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