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The Challenges:
Light Fare - Kill 100 enemies in any game mode in Reach. - 3000cR
Well, I am not entirely sure whether this challenge will be taken care of for you or not. It quite possibly will, but then you could fall just a few kills short. "Close Talking" will likely earn you about eighty kills while "Freelancing" will likely be done in the same games so no extra kills there. "Light Fuse, Run Away" has the potential to add an extra twenty kills but may be less. For the final kills, if they are needed, head to whatever gametype you enjoy and have some fun. Almost free credits here.
Close Talking - Earn 77 kills with close quarters combat in multiplayer Matchmaking. - 2800cR
Close quarters combat kills in Reach are earned when you score kills via the Shotgun, Gravity Hammer, Energy Sword, Melee, and Assassination. By far, Grifball is the best playlist for this and allows you to do all but one of those and no other types of kills (unless the Grifball explodes). You can get more than thirty kills in a single game, but expect to play two to three games to complete this challenge. If Grifball is not you cup of tea, the I would suggest heading to Multi Team on a small map. This will take a hell of a lot longer though, so be prepared for the long haul.
Light Fuse, Run Away - Kill 4 enemies with grenades in a multiplayer Matchmaking game. - 2100cR
In Reach you have two main grenades types you can use to score kills. The Plasma (Sticky) Grenade and the Fragmentation (Frag) Grenade. Now, Multi Team has always been good for getting Grenades kills for me, especially objective-based Multi Team games, since there are so many targets that are fighting each other. Crazy King is especially good for this challenge since you now where everyone is going and can just toss grenades into the hill. Should take a single game to complete. You are pretty much on your own for this challenge as all the other challenges will likely require Grifball.
Freelancing - Earn at least 20 kills in a multiplayer Matchmaking game. - 3500cR
Well, this challenge certainly is not as good as it was before. Apparently three more kills equals an extra six-thousand, five hundred credits as seen in December. Anyway, it can be done so easily without even having to really try. The gametype is Grifball and it will allow you to get thirty or so kills in a single game without any concerted effort. Now, some of you are likely opposed to Grifball so might I instead suggest Multi Team (with an objective based gametype) or Invasion. The other challenges will have you in either one so have fun.
See the Weekly Challenge here.
Friday, March 1, 2013
Halo Reach Daily Challenges Guide - 3/1/13
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