Saturday, January 5, 2013

Halo Reach Daily Challenges Guide - 1/5/13

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The Challenges:
One Spartan Army - Kill 400 enemies in Firefight Matchmaking. - 2000cR
Firefight is the easiest mode in which to come by kills so this is not really a hard challenge. A typical game in the Score Attack playlist will net you a hundred and twenty kills. This means that you will need to play four games to hit four-hundred kills. My personal preferences are 2X Score Attack along with Gruntpocalypse (Gruntpocalypse is the easier of the two however). Smaller maps will make it easier as well so aim for ones like Courtyard or Corvette since they also give the best sight lines.

Explosive Ordnance Distribution - Earn 5 kills with ordnance weapons in a multiplayer Matchmaking game. - 1250cR
We had this earlier this week but it has been cut down some today to only five kills. Explosive Ordnance Weapons in Reach include the Rocket Launcher, Grenade Launcher, the Concussion Rifle, and the Plasma Launcher. These weapons are not easy to find anymore since the Action Sack playlist was taken down. Now, your best chance is the third phase of the Invasion gametype in which you will have access to either the Concussion Rifle or the Grenade Launcher. You will have two chances at this if the game is pretty even and you only need five kills in a single game. Get to it.


Short, Controlled Bursts - Kill 100 enemies with automatic weapons in the Campaign today. - 2500cR
Automatic weapons in Reach include the AR (Assault Rifle), Needler, Plasma Rifle, Plasma Repeater, and the Brute Spiker. For this challenge, I would start with Winter Contingency on Heroic (do not forget the skulls for "Huck It, Luck It") and play through exclusively using automatic weapons. Any time you damage an enemy and an AI Teammate takes the kill, it will still count for you so make sure you damage large groups of enemies first. This will likely take into ONI: Swordbase to complete.

Huck It, Luck It - Complete a Campaign mission on Heroic with Cloud, Tough Luck, and Catch on. - 2000cR
Due to the "Short, Controlled Bursts" challenge, whereas I would normally tell you to speedrun Nightfall for this challenge (you can still do that using this guide), today you are better off just playing the first level Winter Contingency with these skulls on at least Heroic. The Cloud skull will disable radar, the Tough Luck skull will make enemies dodge more, and the Catch skull will make them throw grenades more often. Regardless, these skulls do not make it much harder.


See the Weekly Challenge here.

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