Friday, April 26, 2013

Halo Reach Daily Challenges Guide - 4/26/13

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The Challenges:
More than a Handful - Kill 25 enemies in multiplayer Matchmaking. - 2000cR
Well, you need twenty-five kills today in multiplayer Matchmaking. All in all, this is pretty much taken care of by the challenges and I see no real reason to write much more about this challenge. The "Single Wield" challenge will bring in a hundred kills, at minimum, and "Three Dog Fight" may also bring some in. As I said, this challenge is pretty much taken care of, so do not worry about it.

Single Wield - Earn 100 kills with small arms weapons in multiplayer Matchmaking. - 3000cR
Small arms weapons in Reach include the Magnum Pistol, the Needler, the Plasma Pistol, and the Brute Spiker (which is damn near impossible to find in multiplayer Matchmaking). Now, if you venture into Team SWAT you can easily score headshots with the Magnum, especially if you can score the SWAT Magnums gametype. Otherwise, you will want to stick to smaller areas so you do not get DMR'd in the head. Should take two to three games to complete if you have a bad game. That is, of course, assuming that you score about ten to fifteen kills a game and do not dip below that number.

Three Dog Fight - Earn a Triple Kill in Multiplayer Matchmaking. - 2000cR
Wow, this challenge looks super hard. I mean, there is really no way they can honestly expect us to have any possible chance of completing this challenge today. Just kidding, this is easy as hell. Anyway, a Triple Kill is three kills made all within four seconds of each other. You only need one today, unlike yesterday where you needed two, so this should not take too much time. My personal preference is Grifball as it allows you to get a ton of kills and multi kills. Triple Kills are a very common occurrence in that playlist. Take care of "Single Wield" first, however, as you might get one during that.

House of Pain - Complete a Campaign mission on Heroic with Mythic, Tilt, and Thunderstorm on. - 2500cR
Been a while since I have seen this challenge, to be honest. The Mythic skull causes all enemies to have double health, the Tilts makes their strengths stronger and their weaknesses weaker, and the Thunderstorm skull will upgrade all enemies (typically to Ultras). This can actually make a typically simple level a complete pain to complete. For this reason, I will suggest running through Nightfall as it can be completed in under ten minutes and you only have to stop and fight a few enemies. Follow the LASO guide for the correct route.

See the Weekly Challenge here.

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