Monday, April 8, 2013

Halo 4 War Games Daily and Weekly Challenges - 4/8/13

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The Challenges:

To Be Precise - Get 20 kills with a Precision Loadout Weapon. - 5000 XP
Good to see that these challenges have returned to their normal experience point rewards. April Fool's week was quite odd. Precision Loadout weapons in Halo 4 include the DMR (Designated Marksman Rifle), the BR (Battle Rifle), the Covenant Carbine, and the Light Rifle. These are all the precision weapons that you can add to a customized loadout. Sniper, Binary Cannon, and Covenant Beam Rifle do not fall into this category. Now, today, you will have to play a ton of Oddball and Capture the Flag matchmaking games to score a bunch of wins in each. It will likely not be necessary for you to jump into SWAT for this challenge since you can easily score Precision Loadout Weapon kills in these objective based playlists. Hopefully you will not need to jump into SWAT afterwards to complete this challenge. Work on "Removalist" first.

Removalist - Win 3 matchmaking Extraction matches. - 7500 XP
Since there are no Weekly Challenges asking for you to get wins, you should expect to see these challenges every day this week. God forbid we aren't asked to get wins for a week. Now, Extraction is a newer gametype that is typically played on large maps. There are several objectives on the maps upon which your team is able to play a device to extra points essentially. This device can be taken over repeatedly by either team during its forty-five second space. Good teammates are a must for this playlist as you need to hold these two spots. Now, two wins means that you may have to play four or more games as it depends on your teammates and your opponents. Make sure you go for some precision weapons kills too while you are at it.

The Weekly Challenges:
Spray and Pray - Get 200 kills with an Automatic Loadout Weapon. - 6000 XP
Automatic Loadout Weapons in Halo 4 include the AR (Automatic Rifle), the Storm Rifle, and the Suppressor. The Needler and the Chain Gun do not count for these challenges as you cannot equip them in loadouts. Whichever weapon you choose will depend on several things, the first of which being what weapons you have unlocked, the next being the type of combat you prefer. The Storm Rifle has the tightest spread but is the weakest while the Suppressor is the most powerful but is the most inaccurate. The AR sits in the middle being the best compromise to the other weapons with a decently concentrated spread and good power behind it. I would stick to objective gametypes as they will allow you to get in close quarters and score these kills. Two-hundred kills will only require that you hit about thirty a day but hit more early so you can relax later in the week.

One, Two, Three, Four... - Earn 50 Multikill medals. - 10000 XP
A multikills in Halo 4 is earned when you score multiple kills each within four and a half seconds of each other. These are decidedly less common in Halo 4 than they were in Reach so you really need to set up the right gametype and such to score them. Now, having access to large number of enemies and heavy weapons is a great way to score multikills. Now that Grifball has returned, this is even easier. You can likely score ten or so multikills per game, more if you have the timing down, which means that this challenge will likely five or so games to complete. Again, this is one that you can easily get done in a single day. Play in the Dominion playlist and go for Tanks if Grifball does not agree with you.

See the War Games Monthly Challenge here.
See the Campaign Weekly Challenges here.
See the Spartan Ops Weekly Challenges here.

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