Monday, October 1, 2012

Halo Reach Daily and Weekly Challenges Guide - 10/1/12

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The Challenges:
More than a Handful - Kill 25 enemies in multiplayer Matchmaking. - 2000cR
This challenge should really not be a problem at all today thanks to the "Un, Deux, Trois" challenge and thanks to the Weekly Challenge. One is asking you to score three wins while the other is asking you to score two-hundred multi kills this week. In all of that, I really do think it is safe to assume that you will hit twenty-five kills, probably in a single game to. Grifball is the best option for getting an obscene amount of kills but if it is not working for you, then may I suggest Multi Team or Big Team Battle to try and hit twenty-five kills. Really should not be an issue though.

Blast Radius - Kill 40 enemies in Firefight Matchmaking with grenades. - 1000cR
This is a rather easy challenge on a small map with the right gametype. Grenades are quite plentiful in Firefight in any mode so aim for Gruntpocalypse and you should generally be set for this challenge. You will quickly run out of Fragmentation Grenades so remember that there will almost always be grenades on the ground. Try to aim for enemies as they spawn, especially in Gruntpocalypse, as they will remain still for a few moments which makes them very easy targets. You can likely get this done in a single game of Gruntpocalypse, however, do not be surprised if this goes two games.

Killagruntjaro - Earn 35 multikills in a Firefight Matchmaking game. - 1750cR
Well, multi kills in Firefight Matchmaking is probably one of the easiest things you can be asked to do, no joke. A multikill in Firefight is when you kill multiple targets within about a second of each other, and can only be stacked to nine multikills until you reset by waiting more than a second between kills.. Since you are already playing Gruntpocalypse and focusing on Grenade kills, this should be even easier. Now, you do need to get thirty five multikills in a single game so wait till your enemies are grouped together or blocked in to rack up the multikills. Should, honestly, only take you a single game.

Un, Deux, Trois - Win 3 games in multiplayer Matchmaking. - 2900cR
Well, at least is only three games. They likely could be really tried to screw us over and made this, like ten wins, but it seems that they are having some mercy on us. Now, these wins can be achieved in any multiplayer Matchmaking playlist in Reach and you cannot quit, disconnect, or get booted from these games for them to count. Garnering wins is entirely up to you and your personal preference but here are some tips. First off, stay away from gametypes with more than two teams and more than five players per team. This will often cause you to have too small an effect on your teams position. Secondly, stick to gametypes that you enjoy and typically do good at. Finally, try to play with friends since you will communicate better as a team that way.

The Weekly Challenge:
Multiplicative - Earn 200 Multikills in multiplayer Matchmaking this week. - 25000cR

Ahh, well, here is a Weekly Challenge that will likely be embraced by multitudes of players. See what I did there? Multitudes, multi kills, oh fuck it. Anyway, multi kills are easy as hell to obtain and is a welcome relief over last week Weekly Challenge of completing a hundred rounds. Not sure why this week's Weekly Challenge is worth more than the old one, but no complaints here. Remember that a multikill is rewarded when you score multiple kills within four seconds of each other, up to nine multikills. Now, Grifball will be your best option for this challenge as you can rack up tons of multikills in this gametype, probably fifteen or so per game if it is not just people scoring immediately. Two hundred multikills means about thirty a day, so two games each day this week, but you can do well over that. Try to finish this one early if you can, might as well, so you can focus on the other challenges.

2 comments:

  1. Killagruntjaro: 2X Score Attack on Courtyard gives you the Target Designator which can yield up to 9 multis per shot. Also plenty of Fuel Rod Guns from Grunts, Concussion Rifles from Elites and Grenades lying around to polish it off.

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