Monday, October 22, 2012

Halo Reach Daily and Weekly Challenges Guide - 10/22/12

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The Challenges:
Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach. - 2343cR
So, a hundred and eighty enemy kill are needed today to satisfy these challenge. With the challenges we have to work with, that is probably not going to happen unless you go all out and try to finish off the Weekly Challenge today. The "Put Your Quarter Up" challenge has you completing twelve games today which means that you can hit about a hundred and eighty kills right on the nose, but only if you have good games all twelve games. We are all human so that is unlikely to happen. Try to aim for some gametypes like Grifball or Multi Team were you can really rack up the kills or just play one extra game.

Sticky Icky Icky - Earn 5 sticky grenade Kills in a multiplayer Matchmaking game. - 2400cR
Sticky grenades (aka Plasma Grenades) are one of the more interesting weapons in the Halo sandbox and we have had them since Halo CE. Even though we have had them all that time, I still suck with them so, hopefully, you are better than me. You need to get five stick kills with these in a single game. That means that you stick someone and then the grenade explodes and kills them. It does not count if people are the player die from the explosion, it is only counting the player you stuck. The best playlist that I know of for this challenge is Multi Team since you can get the Elite Slayer gametype where you always spawn with a single Plasma Grenade. In Multi Team you have a bunch of targets so I would try specifically for those. Now, Slayer Pro in the MLG playlist is also an option, but you do not have as many targets. Remember, you need five in a single game.

Put Your Quarter Up - Complete 12 games in multiplayer Matchmaking. - 3200cR
Twelve games. For that credit value? Not sure how that really makes sense. You do not have to win these twelve games thankfully, however, just complete them. Now, the other challenges do not really require a bunch of games so you will largely be up to your own devices for this challenge. Just try to have fun and play with friends. This should only take a few hours so make sure you take breaks and walk around. Now, remember, that for these games to count you need to complete the entire game. Quitting, getting booted, or disconnecting will cause the games to not count. As well, do that too much and you might get banned so be careful.

Vengeance Found - Earn your 'Revenge' in a multiplayer Matchmaking game. - 2000cR
The Revenge medal is earned when you are killed and then you go and kill the player who killed you before anyone else does. There is also some sort of timer on this, but we were never told what it was, so be quick about it. Now, you can get this in any game mode and since you need to play twelve games today for the "Put Your Quarter Up" challenge, you should not have any trouble. You have the advantage once you die since you know where the enemy is, but they will not necessarily know where you spawn. Use that to your advantage and go get some payback as well as some easy credits. Should take a single game to complete, but a few more if you are unlucky.

The Weekly Challenge:
Multiplicative - Earn 200 Multikills in multiplayer Matchmaking this week. - 25000cR

Didn't we have this Weekly Challenge recently, like, within the last few weeks? (Yes, we did, three weeks ago). I know Halo 4 is out in about two weeks, but come on. Give us a little bit of effort. Well, anyway, Grifball will be the best playlist for this as getting multikills in that playlist is as easy as breathing. Remember that in multiplayer Matchmaking, getting a multikill occurs when you score multiple kills within four seconds of the most recent kill. You can do this with up to ten kill to get nine multikills. Over the week, you need to get thirty multikills a day to make this challenge work. You could possibly get that in a single game of Grifball, but expect two. Finishing this challenge early is definitely possibly, so do it if you can. Pretty sure next week's Weekly will be much more difficult.

2 comments:

  1. Put Your Quarter Up: While I agree that the cR for actually completing this challenge is pretty weak I think the actual value lies in all the cR a player is going to rack up while completing that challenge.

    Just my opinion.

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    Replies
    1. It's more of a comparison to how the credit values used to be, but I do see your reasoning.

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