Monday, June 24, 2013

Halo 4 Campaign Weekly Challenges - 6/24/13

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The Challenges:

Sunrise With Friends - Complete Dawn co-operatively on Legendary difficulty. - 12000 XP
I remember when this was a new challenge, back in the day, two and a half months ago. Nothing really new since then, unfortunately. Regardless, this challenge wants you to play the initial level of the game, Dawn, co-operatively on Legendary difficulty. This is actually a rather easy challenge as Dawn is the easiest, shortest level of the game and no skulls are required. A run-through would probably take about thirty minutes tops. However, you can save time by having your friend run ahead, especially once you are on the hull of the ship, to the next objective. Unfortunately, "Composition Chaos" is for the level Composer, otherwise you could likely get this done relatively quickly. Now, instead, you will need to play two levels today rather than just a single run through.

Composition Chaos - Complete Composer on Legendary difficulty with the Mythic, Tilt, Tough Luck and Thunderstorm skulls. - 30000 XP
Well, we have reached the penultimate mission of the Campaign and we can likely expect more skulls or even LASO challenges in two weeks. Now, however, we just have this to worry about. First off, the Mythic skull will double all enemy health, the Tilt skull with make all enemies stronger, the Tough Luck skull will make them all dodge more often, and the Thunderstorm skull will have them all upgraded. There is absolutely no doubt that this will make the level a pain, as it does for all the other so I would urge you to bring at least one other player in with you for this level. Here are some tips for the level: Now, parts of this level were actually quite easy, especially the Mantis sections. The difficult parts are when you get stuck into close quarters with the Covies and you have your typical crappy weapon selection (man, do I miss SMGs). It is important to note, as well, that in the earlier sections when you are in the initial hangar, the troops that land will only surge forward once a set number of them have been killed. Therefore, take out the Elites first. I would rather get charged by a bunch of Jackals and Grunts then four or five Elites. As well, the Hunters you face can be pretty easily handled with the Sticky Detonator. Other than that, just grind through it.

See the War Games Monthly Challenge here.
See the War Games Weekly Challenges here.
See the Spartan Ops Weekly Challenges here.

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