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The Challenges:
Fire When Ready - Kill 30 enemies in multiplayer Matchmaking. - 2100cR
Well, you will be venturing into every possible online mode of Campaign today (multiplayer, Firefight, and Campaign) but this challenge is the least of your worries. You should have no problem completing this challenge today due to "The Magic Number" challenge which has you playing seven games in multiplayer Matchmaking. Hopefully, you will be hitting about ten to fifteen kills per game, which actually means that you will be done in the first two to three games. Hell, some of you will likely be done in the first game.
Bulletproof - Complete 2 Rounds in a Firefight Matchmaking game without dying. - 2200cR
This challenge can actually be quite aggravating due to issues with how the game counts Firefight Rounds without a death. In the game, if you die in the first round, but do not die during the second and third rounds, none of the rounds will count. Once you have died once, it invalidates the challenge and you need to start from a new game. This means that the first two rounds are your target. Now, you will want maps like Beachhead or Glacier as they both have great spots to hid via the jet pack. I would also recommend try to use Snipers or something to make sure you are helping to move the rounds along. Score Attack is out of the question since it only has one round and Firefight Doubles will be very difficult. Do not be afraid to have multiple tries since you needs rounds for the Weekly Challenge anyway.
Pod Kettle Black - Kill 10 Elite Drop Pods in The Long Night of Solace. - 2000cR
The Magic Number - Complete 7 games in multiplayer Matchmaking. - 3000cR
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See the Weekly Challenge here.
2 week's ago weekly challenge, where you had to do 150 rounds in firefight (something like that), seemed to go faster.
ReplyDeleteAaaaand 5100 cr easy, 1st and 4th.
Not sure about campaign I don't do it often, and Depends how long the round will be for bulletproof