Monday, June 18, 2012

Halo Reach Daily and Weekly Challenges Guide - 6/18/12

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The Challenges:
Three Dog Fight - Earn a Triple Kill in Multiplayer Matchmaking. - 2000cR
This is weird, because there is no challenge today asking us to "kill X number of enemies" in Reach. Not sure what I will do with myself now. Just kidding, anyway, a Triple Kill is three kills made all within four seconds of each other. You only need one today, unlike yesterday where you needed two, so this should not take too much time. My personal preference is Grifball as it allows you to get a ton of kills and multi kills. Triple Kills are a very common occurrence.

You Want This, Don't You? - Earn 12 kills with precision weapons in a multiplayer Matchmaking game. - 3000cR
Short of the "Three Dog Fight" challenge, this is actually the easiest one of the day. Well, the other challenges are not exactly hard, but they are a grind. Now, precision weapons in Reach are the DMR, Sniper, Needle Rifle, and the Covenant Beam Rifle. DMR and Sniper will be your most likely tools of destruction for this challenge. Teams SWAT (DMR) and Team Snipers (Sniper, duh!) are the best playlists for this challenge as the only weapons you can use are precision weapons and all headshots are one-hit kills. Twelve kills is about what you should be hitting in a game but this make take two or so tries.

Home Field Advantage - Win 7 games in multiplayer Matchmaking. - 2050cR
So, 343i is really not being nice to use today. On top of giving us a decently long Weekly Challenge, today you will also be playing a ton of multiplayer. Seven games would not be a lot if you only had to complete the games. Winning them, on the other hand, is quite a bit more challenging. You can expect to possibly have to play double the number of games today or more to get the seven wins. Try to stick to gametypes with only two teams, play with friends, and take breaks every so often. Those three tips help a lot.

Single Wield - Earn 40 kills with small arms weapons in multiplayer Matchmaking. - 2600cR
Another challenge for today that I could really do without, but hopefully you can play it into your favor. Small arms in Reach include the Magnum Pistols, Plasma Pistol, Needler, and the Brute Spiker. The Magnum Pistol and the Needler are the best weapons for this challenge since the Plasma Pistol is weak and the Spiker is hard to find. Now, Team SWAT seems to always have SWAT Magnums pop up as a gametype option now. Try for it and after three or four games you should have this challenge in the bag. Hopefully you win some of those games too.


The Weekly Challenge:
Like a Record, Baby - Complete 75 Rounds in Firefight Matchmaking. - 28000cR

Well, this should look pretty similar to last week's Weekly Challenge just asking you to play a different amount of games in Firefight Matchmaking. Ironically, this is a harder challenge, as it requires more games played, but is worth two thousand less credits than last week. It really makes no sense. Now, a Firefight match is divided up into sets, rounds, and waves. Five waves make up a round, and three rounds make up a set. Games in the Firefight playlist will typically be one set, which gets you three rounds, while games in the Score Attack playlist are typically one round. Obviously, you will want to stick to the Firefight playlist for this one. This means twenty-five games of Firefight, if you complete every round, which is four every day this week. Good luck, as this will take some dedication.

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