Friday, July 1, 2011

Halo Reach Daily Challenges Guide - 7/1/11

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(I'm back today and no longer sick!  Clearly, I ate something that did not agree with me at all and I was overworking myself.  But anyway, a huge shout out to reader 1MATTYK4141 who put together a guide from some of my old ones and posted it in the comments.  Thank you sir.  You are a scholar and a gentleman.)


The Challenges:
More than a Handful - Kill 25 enemies in multiplayer Matchmaking. - 1000cR
You should have no trouble completing this challenge today due to the "Throwing Fireballs" challenge and the "Double Nickels" challenge. You should actually go well over the number of twenty five kills. Like usual, it is just a thousand extra credits for you to spend on yourself. Put it towards that new piece of armor you have been looking at. You know you want to.

Throwing Fireballs - Kill 7 enemies with grenades in a multiplayer Matchmaking game. - 1400cR
This challenge will not be easy. My bets are on Objective based games in Multi Team. A game like Crazy Kings or Three Ball should do fine for this challenge. You have a possibility of getting in a Slayer game, but those games can be so short that you will probably not have time. You will have to makes use of Frag and Plasma Grenades for this challenge. If you can land a game of Crazy King, just constantly through Grenades into the hill. Once people get that close, they will result to meleeing each other. That takes longer and gives you the chance to frag them for the multikill. Do not be afraid to die just to get some new grenades either, every second you do not have a grenade is a second wasted, unless you just threw said grenade.

Double Nickels - Earn 2 Killing Sprees in a multiplayer Matchmaking game. - 1500cR
I'm recommending you go with Multi Team for this challenge. Typically, I would say Living Dead but the "Throwing Fireballs" challenge will probably take a good chunk of games to complete. If, after you finished "Throwing Fireballs", you still need this challenge, hop over into the Living Dead playlist. You only need a single Killing Spree as longs as you are a survivor. When you hit five kills not interrupted by death, you will receive a Killing Spree and a Zombie Killing Spree. Challenge Completed.  It seems that Bungie fixed that little trick and Zombie Killing Sprees no longer count towards the total.  Still, Living Dead is a very good playlist for getting Sprees.  Thanks to reader Matt "Fleece" Stephen for pointing this out.

Hard Mode: Enabled - Complete a Campaign mission on Heroic with these skulls activated: None, ToughLuck, Thunderstorm, Tilt, Mythic - 2500cR
Hey everyone! What is are favorite map to complete campaign mission requiring a high difficulty and multiple annoying skulls? That's right, my mom......what a minute. No you little bastards... Its Nightfall. Anyway, running through Nightfall will be the fastest way to complete this challenge. It should literally take five minutes. Follow this guide on how to run through. Video of the run is right here. If you actually want to play through the mission, I would recommend Winter Contingency since it is the easiest of all the missions if you do not run through it.


See the Weekly Challenge here.
Also on Examiner.com.

4 comments:

  1. The Double Nickels challenge requires two killing sprees, and the zombie spree does not count as a second. Nor shotgun spree or anything else. You were right though, I played Living Dead on the Cage and got a killing spree in both lives that I wasn't a zombie. Thanks for the guide!

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  2. @Matt
    Hmm, they must have changed it up. I know the last time they had this challenge it counted. I'm trying it out right now so we will see what happens.

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  3. You are indeed correct. Let me edit the post.

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  4. They've pulled that before whereas it has to be a killing spree and nothing more. Killing frenzies don't even count. Bungie sure is particular some days.
    I highly recommend Elite Slayer for the Throwing Fireballs challenge on Pinnacle (if you can get it). Easy as pie...whatever that means.

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