Friday, July 8, 2011

Halo Reach Daily Challenges Guide - 7/8/11

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The Challenges:
Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach. - 1350cR
All the challenges today are multiplayer, except for this one, that is. These a hundred and eighty kills can be achieved in any mode and count for the challenge. Obviously, a lot of them will be from multiplayer but, once you have the multiplayer challenges completed, do not be afraid to jump into other modes to get these kills finished off. I know I will be in Firefight finishing this challenge off. I had a large serving of multiplayer yesterday when going for the Steaktacular against Bungie. Never got to play them, though I did hit the daily credit limit of a hundred and twenty thousand credits.

A Great Friend - Earn 30 assists today in multiplayer Matchmaking. - 2250cR
Multi Team is you best friend for this challenge. You will never find a shortage of people in this playlist who are completely willing to steal your kills. But, that is what we want. You just need to do enough damage to an opponent to warrant an assist before the kill is stolen. Typically, that means taking down the enemy's shields along with maybe putting some body shots in to damage their health. So just melee people or poorly through grenades into crowds and you should have no trouble getting up to ten assists per game.


Fourth Horseman - Earn 4 multikills in a multiplayer Matchmaking game. - 2000cR
Four multikills can sometime be difficult to pull off. This is especially true if you try this while going for the "A Great Friend" challenge. It is certainly doable, but not advised. I would spend your first game trying to get this challenge and "Sticky Icky Icky" done so you only have to worry about assists. Look for clusters of opponents and nade them while they have a likely "Beat Down" battle. Neither of them will win when a grenade is involved, but you will.


Sticky Icky Icky - Earn 4 sticky grenade Kills in a multiplayer Matchmaking game. - 1300cR
I would also recommend going for this challenge before "A Great Friend." This and the "Fourth Horseman" challenge will prove much more difficult than grinding out assists. This is certainly doable, however. If you have the chance, pick the Elite Slayer gametype. You will always start with one Plasma Grenade. There will be plenty of others to pick up off the ground. Do not aim for crowds since there is a chance the guy will die before the grenade explodes. Instead, pick solitary targets and ruin their day with a well placed sticky grenade.


See the Weekly Challenge here.
Also on Examiner.com.

2 comments:

  1. Yesterday was fun- everybody was mic'ed up and I kept getting cR bonuses of 777/7,777/30,777. It's too bad that they had a cap for their LAST DAY considering I didn't have to work.
    If you ever want to play with a working gamer who uses his mic, I'm very easy to find.

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  2. Wow these are actually hard challenges. I'm about to get on and take a crack at it.

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