Monday, May 14, 2012

Halo Reach Daily and Weekly Challenges Guide - 5/14/12

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The Challenges:
Fire When Ready - Kill 50 enemies in multiplayer Matchmaking. - 3000cR
Even though fifty kills in multiplayer Matchmaking is such a low number, you will need to go out of your way to get this one today as the other challenge will, most likely, not cover it. You will likely end up five to ten kills short of fifty, or more, which means you will need to play an extra game of multiplayer Matchmaking. Simply play whatever you want for the final game, but make sure you play something you like. Try to have fun too.

Explosive Ordnance Distribution - Earn 3 kills with ordnance weapons in a multiplayer Matchmaking game. - 2000cR
It is often tricky to get kills with "explosive ordnance weapons" as they are always the most sought after weapons on the various maps they appear. If you are currently wondering, explosive ordnance weapons include the Rocket Launcher, the Grenade Launcher, the Concussion Rifle, and the Fuel Rod Gun. Now, you will have a chance to get almost all of these if you play something like Invasion, but you will have better chances in a playlist like Action Sack, which has gametypes like Dino Blasters and Splockets which start you with explosive ordnance weapons. As you just need three kills, you can do either method, but Action Sack is by far the easiest.


Double Double - Earn 2 Double Kills in the same match in Multiplayer Matchmaking. - 2000cR
A Double Kill is when you score to kills within four seconds of each other and scoring two in a match is rather common. This is a rather easy challenge depending on the gametype you are in. You will likely have a chance at this if you get into the Action Sack playlist to work on the "Explosive Ordnance Distribution" challenge. Try for it there, but if it does not work out, load up Grifball since you need to work on the "Multiplier" challenge as well. Grifball is practically guaranteed to get you the two Double Kills (Note: this is not a guarantee).

Multiplier - Earn 5 multikills in a multiplayer Matchmaking game. - 2500cR
A multikill, as described above, is whenever you score multiple kills within two seconds of each other. A large number of people will likely find it difficult to complete in regular Matchmaking gametypes, but that is what the special, weird playlists are for. You are likely already playing in Action Sack for the "Explosive Ordnance Distribution" challenge and possible in Grifball for the "Double Double" challenge. Both playlists should be great for completing this challenge so worry not, and get to getting some multikills.


The Weekly Challenge:
Co-Op Dash - Clear any Campaign mission on Heroic, in co-op, in 15 minutes or less. - 15343cR

Luckily, for once, this Weekly Challenge is actually decidedly easy and can be done whenever you feel like it. There are two methods however, as you can do this with an extra controller, which is what I recommend, or you will need someone else to actually play with. Now, the first method will have you just turning on a second controller and running through either Nightfall or Winter Contingency. Nightfall is the safer bet as the speedrun of it is faster and you hardly have to kill anyone. A guide to running through that mission can be found here. Winter Contingency is a different case as you do need to kill a bunch of enemies. This is the one where I recommend having two people actually playing. A guide that shows where you can run through on this level can be found right here.

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