Sunday, September 18, 2011

Halo Reach Daily Challenges Guide - 9/18/11

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The Challenges:
Shootin' and Lootin' - Kill 400 enemies in any game mode in Reach. - 2000cR
So four hundred enemies is a large amount of kills for a single day since none of the challenges have you playing Firefight Matchmaking. However, I would recommend hitting Firefight after you are done with the other Daily Challenges and after you have finished the Weekly Challenge. Hopefully, completing those will get you close to four hundred and you will need a single game to finish it off.

The Little Guys - Kill 75 Grunts in Campaign today on Normal or harder. - 1000cR
You will likely be playing a lot of campaign today doing the "L.D. Package" challenge and finishing off the Weekly Challenge if you have yet to. Seventy-five Grunts should be a very easy number to hit. You can probably almost hit that number playing the Package since there are a ton of Grunts on that particular level. As well, if you have yet to finish the Weekly Challenge and go a route different then running through Nightfall, you should definitely be able to hit seventy-five Grunt kills by the end of the day.

L.D. Package - Complete The Package, without dying, on Legendary with Mythic, Thunderstorm, Tilt, and Tough Luck on. - 5000cR
So, "The Package" is not exactly one of the hardest missions, but it sure is one of the longest missions, considering that the final part of it basically has you playing a round of Firefight on what is almost the highest possible difficulty. Follow this LASO guide for tips, tricks, and strategies, on getting through the level. It is definitely doable with zero deaths, but you can die as much as you want. Before hitting the gate button at the end, Save and Quit if you died at all. Then reload the save and complete the mission. The mission will end and you will be awarded the challenge and credits as if you actually did it without dying.

Explosive Ordnance Distribution - Earn 7 kills with ordnance weapons in a multiplayer Matchmaking game. - 1400cR
The lone multiplayer challenge of the day, this challenge asks you to score kills with the Grenade Launcher, Rocket Launcher, and/or the Concussion Rifle. Explosive Ordnance kills can be irritating to come by if you do not know what playlist to be in. For this challenge, you want Action Sack. Pick gametypes like Splockets or Dino Blasters. Both will have you with what is unlimited ammunition for your Explosive Ordnance Weapons and a team of four targets to shoot at. You should easily be able to score seven kills in a game.

Last day to complete the Weekly Challenge.  See how to here.
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