Wednesday, January 18, 2012

Halo Reach Daily Challenges Guide – 1/18/12

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The Challenges:
Gunslinger - Kill 40 enemies in multiplayer Matchmaking. – 3500cR
Forty kills is not generally a lot to worry about in multiplayer Matchmaking. Most players typically hit about ten to fifteen kills a game. I would expect this challenge to take about four to five games to complete as there is a chance that you will just hit a bad game. As well, you will be working on the “Vengeance Found” challenge, so expect that to take a couple of games.

A Satisfied Thirst - Kill 200 Grunts in Firefight Matchmaking. – 3000cR
Gruntpocalypse is clearly your go to gametype for this challenge. Each game will give you about a hundred and twenty Grunt kills sparing that they do not kill themselves, which is a common occurrence. Expect this challenge to take you two games as that will put you at two-hundred and forty or so kills, which is well above the two-hundred required for the challenge. If you do this through other gametypes, this will take a large number of games as you only get about twenty or so Grunts kills per game.

Foggy Notion - Complete a Campaign mission on Heroic with Cloud and Famine on. – 1500cR
The Cloud Skull takes away your radar and the Famine Skull makes it so all weapons on the ground will have half as much ammunition as normal. Winter Contingency is a really easy mission to run through where these Skulls will not really affect gameplay. Nightfall is also another really easy mission to play and you can run through the entire level following the guide located right here.

Vengeance Found - Earn your 'Revenge' in a multiplayer Matchmaking game. – 2000cR
You will be playing a decent amount of multiplayer Matchmaking today so you should definitely have a chance at earning revenge in a game. A “Revenge” medal is earned when you kill the opponent who last killed you before anyone on else. Gametypes with two teams are best for getting this medal as there are less people who can possibly kills your opponents. You have the advantage after being killed since you know your opponents last location, though they will not know where you spawn.

See the Weekly Challenge here.

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